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CROSS-CONTENT DISCUSSION: Brain Removal

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Carter
Posts: 67
Joined: Thu Sep 25, 2014 9:20 pm

CROSS-CONTENT DISCUSSION: Brain Removal

Post by Carter » Thu Dec 18, 2014 6:02 pm

I started OWB first and did not have a brain. then i did point lookout and they said they took a piece of my brain which I did not have at the time. I just wanted to point that out.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

There are discrepancies in

Post by RoyBatty » Thu Dec 18, 2014 6:21 pm

There are discrepancies in things, a bit unavoidable.


Image

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Well I would like to fix that

Post by JaxFirehart » Fri Dec 19, 2014 12:25 am

Well I would like to fix that...


Anyone have ideas...



thermador
Posts: 773
Joined: Tue Aug 07, 2012 2:24 pm

Never even thought about this

Post by thermador » Fri Dec 19, 2014 12:40 am

Never even thought about this.  Possibility though I suppose.


Easy way: disable PL main story if you haven't got your brain back in OWB yet


Hard way: alter PL dialogue and events if and only if you did PL without a brain (i.e. they don't mention taking a piece of your brain, you don't get a piece of your brain in a jar at the end or whatever)



paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

Maybe Tobar teleported to The

Post by paragonskeep » Fri Dec 19, 2014 12:58 am

Maybe Tobar teleported to The Sink via Mothership Zeta and stole a piece of your brain from the Think Tank. Tobar is secretly a precog but not a very good one and could see that you were coming but not that you'd kill him for taking your brain. 


If life is but a test, where's the damn answer key?!?!?

Carter
Posts: 67
Joined: Thu Sep 25, 2014 9:20 pm

I was thinking of blocking pl

Post by Carter » Fri Dec 19, 2014 2:33 am

I was thinking of blocking pl unless you have your brain, anyway i just wanted to point that out since I could not find it on the bug page.



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Just make Tobar not be able

Post by Risewild » Fri Dec 19, 2014 6:49 am

Just make Tobar not be able to remove anything from the player's head if there is no brain, but he still had to open up the player's head to find out he was brainless so it all falls in (except that there will be no brain lump in a jar and probably some editing in some dialogues) cheeky.


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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

just scream "where's your

Post by Puppettron » Fri Dec 19, 2014 6:55 am

just scream "where's your brain!" for 30 seconds and slap that into the dialogue.  don't even bother with lipsynch or subs


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I'd like to point out that

Post by TJ » Fri Dec 19, 2014 2:08 pm

I'd like to point out that there's the possibility of never getting your brain back in OWB.


We can't disable PL if you don't have your brain. Well... we could, but that'd be something I'd do to be an ass and so probably not a good fit for TTW.


My project Dash is on Kickstarter!



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Well shit, so basically we

Post by JaxFirehart » Fri Dec 19, 2014 4:18 pm

Well shit, so basically we HAVE to do something with PL to account for no brain. And Tobar is unique voiced so it will be hard to splice new lines...



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