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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

RoyBatty wrote:Yes it is.

Post by jlf65 » Sat Aug 19, 2017 9:04 pm

[quote=RoyBatty]Yes it is.


[/quote]


Oh THANK GOD!! It's finally worth it to get the Rockets Red Glare and all upgrades in LR. I did that ONCE and the damn thing couldn't kill a bloatfly because of that damn bug!! I tried a number of the "fixes" on Nexus, but none ever worked right for me. Figures that it would take JIP to fix. Pass my thanks on to whomever fixed this.



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Vex wrote:

Post by Risewild » Sun Aug 20, 2017 5:54 am

[quote=Vex]


 


Nurse Graves In Underworld should be a merchant (that sells medicine)


read the notes on this page (i dont know if you guys already did this, but she dont sell to me in my game)


http://fallout.wikia.com/wiki/Graves


[/quote]


That is not a bug, she was never set up as a merchant in FO3, she has no merchant inventory or anything. Basically, she is set up like any other not merchant NPC in the game.


The game has a lot of dialogue that doesn't match with the actual game.


For example:


The Megaton Water Processing Plant is not a water purifier and Walter still calls it a purifier (if it was a purifier then why is it necessary to use a GECK to make a purifier as the main objective and a life long project of a bunch of genius scientists, why can't Rivet City build a purifier too, why are all the water sources in Megaton still irradiated, why does Megaton need Aqua Pura shipments and why would they get so angry about a shipment delay, etc).


Sticky in Little Lamplight says everyone is kicked out when they turn 18, but everyone else says it is when they turn 16.


Etc. (I don't want to make a giant wall of text with examples cheeky)


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Brosephus
Posts: 8
Joined: Fri Feb 26, 2016 5:09 pm

You guys are doing some sweet

Post by Brosephus » Sun Aug 20, 2017 7:39 pm

You guys are doing some sweet stuff.


Are bugfixing mods like YUP and Unofficial Patch+ going to be compatible/necessary with 3.0?



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

YUP will be compatible (we

Post by Risewild » Mon Aug 21, 2017 3:26 am

YUP will be compatible (we already have a patch for it), UPP will not be compatible but it should be unnecessary, since we are now fixing FO3 bugs directly in TTW (not only did we already fix bugs that other patches address, TTW will already contain many bug fixes that were never fixed in other bug fixing patches and everything).


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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Hard to say, I would think

Post by RoyBatty » Mon Aug 21, 2017 9:05 am

Hard to say, I would think most of them being NV mods won't have an issue per se. Anything that integrated weapons will need some kind of patch for vendor lists and maybe loot lists.


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Sethoria123
Posts: 51
Joined: Mon Dec 15, 2014 7:24 pm

hey guys, hope yall well. How

Post by Sethoria123 » Tue Aug 29, 2017 7:58 pm

hey guys, hope yall well. How will the installation differ from previous iterations of ttw? O rwill it be pretty simlar with more optional modules?



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ElectricaVulpes
Posts: 19
Joined: Thu Jun 29, 2017 7:26 pm
Location: Colorado

There will probably be an

Post by ElectricaVulpes » Tue Aug 29, 2017 8:25 pm

There will probably be an installer like PN, and all the optional things will be turned on/off via MCM.



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RoyBatty
Gary
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Location: Vault 108

No MCM currently until we can

Post by RoyBatty » Wed Aug 30, 2017 12:08 am

No MCM currently until we can solve some specific issues with game code.


The process will be very similar.


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EnderDragonFire
Posts: 370
Joined: Sat Feb 01, 2014 6:50 pm

I think it's great to hear

Post by EnderDragonFire » Wed Aug 30, 2017 4:14 am

I think it's great to hear Roy call the wiki false. It really shows how much attention the TTW team actually pays to the little things. Most people just assume (for some reason) that the fan-made Fallout Wiki is infallible. It gets used as a authoritative source far to often on the Nexus, YouTube, everywhere really. 


P.S. Sorry for getting off topic! I am still eagerly awaiting 3.0, and didn't have anything better to say. 


"Who are you, who do not know your history?"



Sethoria123
Posts: 51
Joined: Mon Dec 15, 2014 7:24 pm

THanks for t he reply roy! I

Post by Sethoria123 » Wed Aug 30, 2017 2:33 pm

THanks for t he reply roy! I did have the itch to install 2.94 and all the mods, but with all these juicy changes ive had to resist! looking forward to 3.0 as well! <3



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