The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.gg/taleoftwowastelands

TTW: Oasis Player Home & Tweaks

Post Reply
User avatar
moonraccoon
Posts: 2
Joined: Thu Nov 07, 2019 4:18 pm

TTW: Oasis Player Home & Tweaks

Post by moonraccoon » Wed Nov 20, 2019 7:26 pm

Hi! I received permission from the original mod creator to port over their Oasis player home for TTW, with some small tweaks. This is a simple quality-of-life mod for fans of Oasis!
  • Adds 'Solace' which is a new, small tree-house player home in Oasis.
  • Reduces the radiation of the surface waters in Oasis. (1rad/s to walk through, 0 to drink)
  • Adds a crafting camp fire by the area with most of the Treeminders' beds.
You can find the mod on NexusMods here.

You can also download directly from my Git-Hub (no account needed) if you don't have a nexus account: here.
Last edited by moonraccoon on Fri Nov 22, 2019 5:14 pm, edited 1 time in total.

User avatar
Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Re: TTW: Oasis Player Home & Tweaks

Post by Risewild » Thu Nov 21, 2019 3:21 am

Thanks for porting this mod to TTW. :D

I just wanted to ask a quick question. Does this mod take into consideration all the new harvesteables that TTW add to Oasis, or will it conflict with those?
Signature:

User avatar
moonraccoon
Posts: 2
Joined: Thu Nov 07, 2019 4:18 pm

Re: TTW: Oasis Player Home & Tweaks

Post by moonraccoon » Thu Nov 21, 2019 7:22 pm

Risewild wrote:
Thu Nov 21, 2019 3:21 am
Thanks for porting this mod to TTW. :D

I just wanted to ask a quick question. Does this mod take into consideration all the new harvesteables that TTW add to Oasis, or will it conflict with those?
It works a-okay with the new harvestables! :D

User avatar
Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Re: TTW: Oasis Player Home & Tweaks

Post by Risewild » Thu Nov 21, 2019 10:25 pm

Great :D .
Signature:

Post Reply