Yup what Rise said. I wasn't berating you guys, sorry about that.
TTW's Public Dev Log
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
- KeltecRFB
- Posts: 790
- Joined: Mon Aug 19, 2013 7:54 pm
Thank you team for continuing
Thank you team for continuing to share your hard work, and now development progression!
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Did the buggy clothing world
Did the buggy clothing world models ever get fixed? I distinctly remember the Vault 101 Utility Jumpsuit, and the mercenary gear, vanishing in/out of view, whilst other dropped clothing items wouldn't vanish when in the same position. Think this list covers 'em: http://fallout.wikia.com/wiki/Fallout_3_bugs#Invisible_world_items
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
I've been fixing a lot of
I've been fixing a lot of bugs in F3 for UF3P lately, the latest patch contains a LOT of fixes that Tommy and myself have made. I'll be getting it so it is 100% compat with TTW just by running the script if possible. I have adjusted some of the meshes and textures sets on those very items so perhaps that was the issues with them.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
- Damianwolff
- Posts: 128
- Joined: Tue May 05, 2015 5:16 am
The issue in the FAQ. The
The issue in the FAQ. The door acting as if it entering it was traspassing.
- EnderDragonFire
- Posts: 370
- Joined: Sat Feb 01, 2014 6:50 pm
Huh, I thought that one was
Huh, I thought that one was un-fixable. Nice job! I check this thread every day, I cannot wait for this to go live! HYPE!!
"Who are you, who do not know your history?"
- jlf65
- Posts: 1535
- Joined: Wed Aug 10, 2016 9:10 pm
EnderDragonFire wrote:Huh, I
[quote=EnderDragonFire]Huh, I thought that one was un-fixable. Nice job! I check this thread every day, I cannot wait for this to go live! HYPE!! [/quote]
Yeah, great job. While not a huge bug, it got me in the habit of opening the door no matter the color, which has gotten me in trouble once or twice when I didn't notice that it was not only red, but also needed to be picked.
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- Posts: 9
- Joined: Tue May 06, 2014 12:13 am
just wow! I can't wait.
just wow! I can't wait. Superlative work!
"Teach a mutant to light a fire and he'll be warm for the night. Light a mutant on fire and he'll be warm for the rest of this life!"
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
What was "fixed" with the
What was "fixed" with the armours listed in the update? Skinning or something?