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TTW Flashlight NVSE

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RoyBatty
Gary
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Location: Vault 108

TTW Flashlight NVSE

Post by RoyBatty » Tue Nov 13, 2018 1:49 pm

Requires https://www.nexusmods.com/newvegas/mods/39968

This is a small patch to put flashlights in DC and give you one in Vault 101.

You can easily merge the script into the Flashlight NVSE esp by adding all the ttw masters to it in FNVEdit , save it, reload it, and then drag the script in this plugin over to it.

Patch by Roy Batty -deprecated-
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Havoc
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Joined: Tue Nov 13, 2018 9:23 pm

Re: TTW Flashlight NVSE

Post by Havoc » Tue Nov 13, 2018 9:25 pm

Hey Roy, just gave this a try but I am not seeing the flashlight in 101 like its supposed to, might be something on my end, but wanted to give the heads up all the same.

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RoyBatty
Gary
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Re: TTW Flashlight NVSE

Post by RoyBatty » Tue Nov 13, 2018 10:41 pm

I don't know what would have changed, V101 hasn't had any changes that should break it.
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Havoc
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Re: TTW Flashlight NVSE

Post by Havoc » Wed Nov 14, 2018 5:00 am

so very rarely the flashlight for whatever reason will not spawn in vault 101, if that is the case for you simply console it to yourself. The ID is XX004AC4

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katnerd
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Re: TTW Flashlight NVSE

Post by katnerd » Wed Nov 14, 2018 5:33 am

Thank you sooo much. I've never liked the pip boy light (I always use Pip Boy 2500, anyway), so if I need a light I always use this mod.

Burnspot
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Joined: Sun Oct 21, 2018 1:58 pm

Re: TTW Flashlight NVSE

Post by Burnspot » Wed Nov 14, 2018 2:40 pm

Works great! Found a flashlight on an NPC last night. Thanks for the work! :D

Sethoria123
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Joined: Mon Dec 15, 2014 7:24 pm

Re: TTW Flashlight NVSE

Post by Sethoria123 » Fri Nov 16, 2018 8:58 am

ok, the only problem ive had so far, is that i cant use fnvedit. It just loads the plguin lists from fnv folder, but not my MO2 folder. How do i get it work with Mo2? all i want is a flashlight :P

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templeofninpo
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Location: Victoria, BC, Canada
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Re: TTW Flashlight NVSE

Post by templeofninpo » Fri Nov 16, 2018 9:09 am

Is the flicker an inescapable bug disguised as the immersion of a dying flashlight?

Is a non flicker version mechanically possible?
My New Vegas Garbage Guru mod- https://www.nexusmods.com/newvegas/mods/58996

'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU

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RoyBatty
Gary
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Re: TTW Flashlight NVSE

Post by RoyBatty » Fri Nov 16, 2018 11:18 am

It's not possible, FNV's engine does not have cone lights.
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IvoryOwl
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Re: TTW Flashlight NVSE

Post by IvoryOwl » Fri Nov 16, 2018 10:13 pm

--Nevermind--

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