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I think this is the first time I've actually got lost...

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The Unspeakable Horror
Posts: 48
Joined: Wed Dec 25, 2013 8:46 pm

I think this is the first time I've actually got lost...

Post by The Unspeakable Horror » Sat Feb 15, 2014 7:02 pm


Between Vurt's Flora, NMC's Textures and Nevada Skies, I can barely tell where I am anymore. yes


Bellum... bellum nunquam mutatur...


Pokepunch
Posts: 77
Joined: Tue Jan 01, 2013 8:42 pm

That HUD looks pretty cool.

Post by Pokepunch » Sat Feb 15, 2014 7:55 pm

That HUD looks pretty cool.



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

That type of bridge isn't

Post by TrickyVein » Sat Feb 15, 2014 9:44 pm

That type of bridge isn't found around Andale I don't think. 


There's what appears to be a bld06 bld kit corner piece with a metal add on to your right; which could place you closer to the DC ruins in the S or SE corner of the map. The ground slopes away to the south very steeply from Megaton to Fort Independence there. 


The mountains to the NW also appear to be pretty far away, so that's all I've got. I'm going to place you somewhere South of Megaton, between Fairfax and the Red Racer Factory.



tact
Posts: 109
Joined: Sat Oct 05, 2013 1:05 am

that is the coolest hud setup

Post by tact » Sat Feb 15, 2014 10:12 pm

that is the coolest hud setup I've ever seen



NILLOC 916
Posts: 341
Joined: Thu Aug 01, 2013 4:21 am

looks like either that bridge

Post by NILLOC 916 » Sat Feb 15, 2014 10:49 pm

looks like either that bridge south of Megaton near Arifu, or the one by the one near the alien crash site.


Cocaine is a hell of a drug.
- Rick James.

The Unspeakable Horror
Posts: 48
Joined: Wed Dec 25, 2013 8:46 pm

I'm a bit south of the

Post by The Unspeakable Horror » Sun Feb 16, 2014 7:35 pm

I'm a bit south of the Bethesda Ruins in that shot. (unmodded shot) I had just cleared out the raiders, left going east and somehow got completely turned around and headed back again from a different direction, in spite of having a compass right in front of my face. First time in a long time I've had to stop and ask myself "Where the heck am I?"


I don't know how I played so long without those mods. It's certainly put some thrill back into just wandering around despite having explored all of it fifty times before. I can't just look around and immediately say "Oh, I know where this is" anymore. It's great.


 


Bellum... bellum nunquam mutatur...


retlaw83
Posts: 279
Joined: Sun Mar 17, 2013 8:40 pm

TrickyVein wrote:There's what

Post by retlaw83 » Mon Feb 17, 2014 3:55 am

[quote=TrickyVein]There's what appears to be a bld06 bld kit corner piece with a metal add on to your right; which could place you closer to the DC ruins in the S or SE corner of the map.[/quote]


Folks, this is the closest to that scene in the Matrix where the guy looks at the lines of code and tells you what they mean you'll ever see in real life.


30 Helens agree that I am, pound for pound, the strongest man in a group of ducks.



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Nevermind that I was

Post by TrickyVein » Mon Feb 17, 2014 2:46 pm

Nevermind that I was completely wrong about the location!



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

retlaw83 wrote:

Post by Puppettron » Mon Feb 17, 2014 4:10 pm

[quote=retlaw83]


 


TrickyVein wrote:



There's what appears to be a bld06 bld kit corner piece with a metal add on to your right; which could place you closer to the DC ruins in the S or SE corner of the map.

Folks, this is the closest to that scene in the Matrix where the guy looks at the lines of code and tells you what they mean you'll ever see in real life.


[/quote]


except in this instance, there /is/ enough information on the screen to tell things apart.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

Thatchor
Posts: 389
Joined: Tue Oct 15, 2013 10:31 pm

Aww man, I was going to crack

Post by Thatchor » Wed Feb 19, 2014 2:07 pm

Aww man, I was going to crack a joke about Tricky knowing the building sets but someone beat me too it! 


 


But that HUD does look really nice (as well as the game)!



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