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DLC Content

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Darkersun
Posts: 189
Joined: Mon Sep 17, 2012 7:29 am

DLC Content

Post by Darkersun » Fri Sep 21, 2012 8:14 am

Many items only appear in the DLC's like the:


 



FNV


HH: .45 Auto pistol; .45 Auto submachine gun


LR: Breathing mask; Bowie knife; Flare gun; H&H Tools nail gun; Industrial hand; Satchel charge;


 


FO3


OA: Trench knife; 


TP: Radier Armors; Filtration helmet; Infiltrator; 


PL: Double-barrel shotgun; 


 


I think all of this list a fit to used more throught the games.


What do you think ?

Regards,

Darkersun


- semi FNV Modder
- Wasteland lover

- System Spec: AMD Phenom II X6 1090T / MSI GTX 970 /12GB DDR3 RAM

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I'm inclined to agree with

Post by JaxFirehart » Fri Sep 21, 2012 5:32 pm

I'm inclined to agree with you, though the Infiltrator is just a modded assault rifle and the trench knife is just a combat knife with a spiked knuckle attached to its grip. The rest of them make sense to me.



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LT Albrecht
Posts: 182
Joined: Wed Sep 19, 2012 8:50 pm

The infltrator is indeed just

Post by LT Albrecht » Fri Sep 21, 2012 9:22 pm

The infltrator is indeed just a cut down assault rifle with a scope and silencer.


The .45 Auto Pistol & SMG, the Automatic Rifle, the Double Barrel Shotgun and melee weapons (Bowie knife etc) could do with inclusion in places. The first 3 probably belong in armouries around the games, seeing as the .45 Autos are looted from a national guard armoury at Spanish Fork by the White legs (at least the ones in Honest Hearts) and the Automatic rifles are specifically referred to as military grade hardware in the Sierra Madre terminal logs.


trollolololololol





 



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