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Big Guns

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EnderDragonFire
Posts: 370
Joined: Sat Feb 01, 2014 6:50 pm

Fair enough. I've only been

Post by EnderDragonFire » Fri Oct 27, 2017 3:46 am

Fair enough. I've only been around since 2k14, which is less than many people around here, but more than some. 


"Who are you, who do not know your history?"



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RoyBatty
Gary
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I pulled enough energy

Post by RoyBatty » Fri Oct 27, 2017 11:52 am

I pulled enough energy weapons out of that skill for Big Guns, and it's not really a big gun, it's as stated before a sniper rifle. It's a combination of factors which are: animation group, size, weight, ammo, strength req, previous games classification, feel. It doesn't meet enough of these criteria, so I won't include it as a big gun.


The AMR is a big gun, regardless how the game treats it with the grip. It shoots the largest ballistic round in the game.


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darthbdaman
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The AMR is also a sniper

Post by darthbdaman » Fri Oct 27, 2017 4:26 pm

The AMR is also a sniper rifle. This really shows the inherent problem with big guns though, subjectivity.

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RoyBatty
Gary
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OK let me be more clear then.

Post by RoyBatty » Fri Oct 27, 2017 9:35 pm

OK let me be more clear then. The AMR is an anti-tank rifle.


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jlf65
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RoyBatty wrote:OK let me be

Post by jlf65 » Sat Oct 28, 2017 1:15 am

[quote=RoyBatty]OK let me be more clear then. The AMR is an anti-tank rifle.


[/quote]


Oh, so you multiplied the damage rating by ten? Because a stock AMR is barely better than the regular sniper rifle. Even with explosive ammo and full skill, you gotta get a sneak hit to the head to take down a deathclaw in less than three or four shots. Doesn't seem like an anti-tank weapon to me...


 



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RoyBatty
Gary
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I'm just going to do what I

Post by RoyBatty » Sat Oct 28, 2017 4:52 am

I'm just going to do what I want to do. If ya'll don't like it you can change it on your end.


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