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Setting up Notepad++

General modding guides and authoring tutorials.
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Gribbleshnibit8
Posts: 481
Joined: Sun Nov 04, 2012 2:06 am

Setting up Notepad++

Post by Gribbleshnibit8 » Wed Jul 02, 2014 4:42 pm

GECK handles scripting like crap. It doesn't use a monospaced font, it has no syntax highlighting, and if you mess up and try to save sometimes the whole program crashes and you lose all your work! Screw that!


I'm going to tell you how to set up Notepad++ to handle syntax highlighting for GECK script, as well as function auto-complete. Notepad++ is a programmer's notepad that has many of the features of an advanced IDE, such as comparison, side-by-side view, and more, and supports plugins.


 




  1. To get started, download Notepad++ from the link above and install it, if you don't already have it.


  2. Use the "Notepad++ FIles" link on this page to download the files. That page also has the version number, which changes occasionally.


  3. When you open the file you'll see a readme, an xml file, and a folder. 


  4. Open Windows explorer and go to ":\Program Files (x86)\Notepad++\plugins", and drag the APIs folder from the archive. Yes you want to merge, and you're done. This file contains the auto-complete data, so if you don't care about auto-complete you can ignore it, but it's highly suggested to use.


  5. Drag the "GECK NV Script.xml" file to your desktop or other easy to remember location.


  6. Now open Notepad++ and go to the Languages menu. Click "Define your language" and then the "Import..." button


  7. Navigate to where you extracted "GECK NV Script.xml" and select it and import it.


  8. You're done!


 


A few notes about using these files. Feel free to change them and edit them in any way you please. Feel free to upload them anywhere, no credit necessary (but appreciated). 


You can find an alternate colored version by DoctaSax here (oh noes!)


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Andr0idOS
Posts: 96
Joined: Fri May 02, 2014 9:12 pm

Most excellent, thanks for

Post by Andr0idOS » Tue Jul 29, 2014 6:27 am

Most excellent, thanks for sharing. I remember notepad++ from my Android days, editing ROM's and compiling from source and whatnot. (Well, trying to! :P) I've had it installed since day 1 when I first installed Windows onto my PC, I personally find it MUCH better than the stock notepad for editing the ini files for Fallout and Skyrim.



FalloutAddict
Posts: 113
Joined: Mon Jul 14, 2014 9:41 pm

This is great! Thanks a bunch

Post by FalloutAddict » Tue Jul 29, 2014 7:07 pm

This is great! Thanks a bunch. I had all but given up on using the GECK. It kept crashing on me when recompiling scripts. or it would just run forever. Now all I need to know is how do I use it? I guess I just use NotePad++ instead of the GECK?  I have everything installed and set up, (it went like a breeze or is that Breezes :), thanks for the clear instructions!) I will play around with it, I'm sure I can figure it out. 


Thanks again!


Restoring the greatest country in the world to its former glory, well, heh heh... Well, that takes time, even for the Enclave.

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

You still have to copypasta

Post by TJ » Tue Jul 29, 2014 8:38 pm

You still have to copypasta into GECK to compile.


My project Dash is on Kickstarter!



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Yes really. It's also only

Post by TJ » Fri Oct 17, 2014 4:07 pm

Yes really. It's also only slightly annoying, and not at all error prone. Thirdly: FNVEdit will do that. If you're looking for an automated tool you're probably out of luck.


My project Dash is on Kickstarter!



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