Unfortunately that was one of my earliest scripts, and the Skyrim version is really bad. It wouldn't be hard to port this new one at all, but I got real bored of the game.
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More Spawns
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: More Spawns
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- Posts: 42
- Joined: Tue Nov 06, 2018 8:54 am
Re: More Spawns
Well if you ever get the itch to play Skyrim again , I am sure the community will be grateful for this script
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- Posts: 17
- Joined: Tue Jun 11, 2019 5:42 pm
Re: More Spawns
Bro do i just install mod and one plugin than apply hotfix on top of that?FiftyTifty wrote: ↑Tue Jan 22, 2019 1:33 amLook up how to install mods for any Bethesda game, it's the same process for all of them.
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- Posts: 555
- Joined: Tue Jul 07, 2015 8:32 pm
Re: More Spawns
All you need is one of the plugins. The scripts are only needed if you want to generate your own plugin for multiplied spawns using xEdit. So you only need the hotfix if you plan on doing that.Ragnor wrote: ↑Tue Nov 12, 2019 5:53 amBro do i just install mod and one plugin than apply hotfix on top of that?FiftyTifty wrote: ↑Tue Jan 22, 2019 1:33 amLook up how to install mods for any Bethesda game, it's the same process for all of them.
Produces the programming equivalent of coffee stains.
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- Posts: 17
- Joined: Tue Jun 11, 2019 5:42 pm
Re: More Spawns
Thanks a bunch its working !Nice mod btw i was wondering if u could make some crazy mod where u can set points in Nevada and some enclave base like Navarro with full hell of enclave forces Just a thought!!!!Lyndi wrote: ↑Tue Nov 12, 2019 7:12 pmAll you need is one of the plugins. The scripts are only needed if you want to generate your own plugin for multiplied spawns using xEdit. So you only need the hotfix if you plan on doing that.Ragnor wrote: ↑Tue Nov 12, 2019 5:53 amBro do i just install mod and one plugin than apply hotfix on top of that?FiftyTifty wrote: ↑Tue Jan 22, 2019 1:33 amLook up how to install mods for any Bethesda game, it's the same process for all of them.
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: More Spawns
Yeh-no. That'll take a while and ah've no interest in that. It's not hard either, just a tedious pain to make levels with the GECK. Give it a go like, the wiki's still up and running.
- templeofninpo
- Posts: 91
- Joined: Sat Nov 03, 2018 7:40 am
- Location: Victoria, BC, Canada
- Contact:
Re: More Spawns
Thanks to you I just learned stuff about xedit. Appreciated.
My New Vegas Garbage Guru mod- https://www.nexusmods.com/newvegas/mods/58996
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
'Right to Sleep' Data Hub (The Process of How It Is That It Is Legal to Have a Tent, at Night, in a Park in the City of Victoria, BC, Canada)- http://goo.gl/maps/5P9ZU
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: More Spawns
And for some further reading, I've uploaded most of the scripts I've made over the years: https://github.com/FiftyTifty/xEdit-Scriptstempleofninpo wrote: ↑Sun Dec 08, 2019 12:15 amThanks to you I just learned stuff about xedit. Appreciated.
Most of them are itty-bitty scripts a few lines long, and they're written to actually be somewhat legible. They'd be good for reference.
- jlf65
- Posts: 1535
- Joined: Wed Aug 10, 2016 9:10 pm
Re: More Spawns
Nice! Thanks for posting about those, and for making them available.
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- Posts: 2
- Joined: Mon Jul 27, 2020 8:00 am
Re: More Spawns
EDITED : I was asking for help yesterday with installing the script but I just figured everything out. Great mod and thanks for making it!