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More Spawns
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- Posts: 2
- Joined: Wed Sep 26, 2018 10:41 am
Re: More Spawns
If you use both 2x and 3x plugins you got a 5x effect?
Or it counts the lower .esp on the list as usual?
Or it counts the lower .esp on the list as usual?
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- Posts: 386
- Joined: Tue Mar 03, 2015 3:33 am
Re: More Spawns
The last esp that gets loaded supersedes the other one? Therefore is the x2 loads last you will get x2 only. If x3 loads last then you would get x3 only.
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: More Spawns
If you use both plugins, you'll get 4x spawns. You can just copy the records as new ones through FNVEdit, and keep it all in one .esp
That's not how it works. The spawns are completely new records that don't override anything.
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- Posts: 2
- Joined: Wed Sep 26, 2018 10:41 am
Re: More Spawns
Thanks for the quick answer, I think will use'm both
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- Posts: 386
- Joined: Tue Mar 03, 2015 3:33 am
Re: More Spawns
That's not how it works. The spawns are completely new records that don't override anything.
[/quote]
Really? How the heck do you end up with 4 if you run both esps? Why wouldn't you just get 5? Just asking out of curiosity...
- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
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- Posts: 386
- Joined: Tue Mar 03, 2015 3:33 am
Re: More Spawns
Early primary school math? I must have been absent that day since I always thought 1x2=2.
But I guess after looking at it a bit longer I see the logic now. Thanks for clearing it up for me. ![Wink ;)](images/smilies/icon_e_wink.gif)
![Confused :?](images/smilies/icon_e_confused.gif)
![Wink ;)](images/smilies/icon_e_wink.gif)
- omarag
- Posts: 6
- Joined: Tue Dec 11, 2018 3:05 pm
Re: More Spawns
Thanks so much for this, FiftyTifty. Was very keen on a slightly increased spawn type esp, as we are currently without MMM.
- nexusmodsforme
- Posts: 92
- Joined: Wed Dec 12, 2018 2:39 am
- Location: Megaton
- Contact:
Re: More Spawns
Anybody know if this works with AWOP release for TTW?
Also when I download this and try to install it through MO2 it flags it as not having a proper set up for install showing no game data on top level. I'm not really sure how to resolve this when the file contains no esp/esm files.
Also when I download this and try to install it through MO2 it flags it as not having a proper set up for install showing no game data on top level. I'm not really sure how to resolve this when the file contains no esp/esm files.
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- FiftyTifty
- Posts: 493
- Joined: Tue Apr 09, 2013 7:36 pm
Re: More Spawns
Probably not, as AWOP introduces a bunch of new NPC records.nexusmodsforme wrote: ↑Mon Dec 17, 2018 11:03 pmAnybody know if this works with AWOP release for TTW?
Also when I download this and try to install it through MO2 it flags it as not having a proper set up for install showing no game data on top level. I'm not really sure how to resolve this when the file contains no esp/esm files.
The mod isn't set up to be compatible with MO2 out of the box, you'll have to do that yourself.