I'm having trouble. I did all the steps, but how do I package them to actually put them into the game after combining all the folders?
NMCs Texture Packs Cleanup and Combine
- RoyBatty
- Gary
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That must be issues with
That must be issues with something else as NMC don't have replacers for Sunset Sarsaparilla or Sentry Bots.
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Don't really know if this is
Don't really know if this is the right place to ask this, but it's been mentioned in relation to this, and I think you might know a bit about it Roy (I've seen you post about the issue in various places) - where does Camp Golf get its wallpaper textures from? I looked through the .nif but only found dlc04\dlc04mansionkit02.dds which doesn't appear to have them in it, just the damage overlays, and flicking through the textures folder hasn't got me anywhere. I'm trying to merge together the textures in the hope of fixing the enb transparent walls bug without disabling transparencyfix but, well, being unable to find one of the textures I need makes that quite hard to do.
e: Oh, right, alpha channels. Durrr. All good.
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Hate to pop up on this again
Hate to pop up on this again but just a quick question.
Started a new game and boy that fixed an issue with NMC's pack I didn't even realize was there! Anyway, the pack is working 100% (in that it is definitely using the NMC textures) -but- it seems to be using the NV Dirt texture in the Capital Wasteland, so the dirt is pretty orange (except Megaton where it's the correct grey FO3 textures). I've followed the installation here 100% so just wondering if maybe I've missed something or if this is just an unavoidable thing ?
Before anyone asks I've completely followed the instructions, they were very easy to understand.
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Callum93 wrote:
[quote=Callum93]
Hate to pop up on this again but just a quick question.
Started a new game and boy that fixed an issue with NMC's pack I didn't even realize was there! Anyway, the pack is working 100% (in that it is definitely using the NMC textures) -but- it seems to be using the NV Dirt texture in the Capital Wasteland, so the dirt is pretty orange (except Megaton where it's the correct grey FO3 textures). I've followed the installation here 100% so just wondering if maybe I've missed something or if this is just an unavoidable thing ?
Before anyone asks I've completely followed the instructions, they were very easy to understand.
[/quote]
I know the default textures for the pack have a lot of red in them. Have you tried using the washed out wasteland pack? It's listed under optional files on the NMC page and takes most of the red out.
- RoyBatty
- Gary
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Yes, I use washed out
Yes, I use washed out wasteland and there is no red in the textures. It also has several other things that make it more friendly to Fallout 3. I think I included that in the guide along with the two bug fix packs. It's been a loooong time so my memory is a bit hazy on it.
![Image](http://i.imgur.com/Q7bgKjV.jpg)
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Ah I didn't use Washed Out
Ah I didn't use Washed Out Wasteland, can I ask if that also affects the Mojave though? Thanks for the response guys!
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It's made for FNV/Mojave, so
It's made for FNV/Mojave, so it obviously affects it, but the games share lots of textures.
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Callum93 wrote:
[quote=Callum93]
Ah I didn't use Washed Out Wasteland, can I ask if that also affects the Mojave though? Thanks for the response guys!
[/quote]
As Arkngt said, yes, it affects both wastelands.
If you go through the screenshots posted by NMC on the Nexus page you can see some comparative shots. Personally I like the washed out wasteland textures in NV. As far as I know, using the washed out wasteland pack is the only way to get rid of the red in the DC wastes when using NMC textures since, again, as Arkngt said, both wastelands share a lot of the same resources.