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NMCs Texture Packs Cleanup and Combine

Mod releases and conversions for Current versions of TTW
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deadby100cuts
Posts: 9
Joined: Tue Jul 28, 2015 7:18 pm

I'm having trouble. I did all

Post by deadby100cuts » Wed Jul 29, 2015 3:30 am

I'm having trouble. I did all the steps, but how do I package them to actually put them into the game after combining all the folders?



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RoyBatty
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Are you using archive

Post by RoyBatty » Fri Jul 31, 2015 5:43 pm

Are you using archive invalidation?


 


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Arkngt
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Joined: Fri Jun 26, 2015 7:52 pm

That must be issues with

Post by Arkngt » Tue Aug 04, 2015 9:25 am

That must be issues with something else as NMC don't have replacers for Sunset Sarsaparilla or Sentry Bots. 


»You're no match for science!« Doctor Mobius

th1nk
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Don't really know if this is

Post by th1nk » Sat Aug 15, 2015 11:22 am

Don't really know if this is the right place to ask this, but it's been mentioned in relation to this, and I think you might know a bit about it Roy (I've seen you post about the issue in various places) - where does Camp Golf get its wallpaper textures from? I looked through the .nif but only found dlc04\dlc04mansionkit02.dds which doesn't appear to have them in it, just the damage overlays, and flicking through the textures folder hasn't got me anywhere. I'm trying to merge together the textures in the hope of fixing the enb transparent walls bug without disabling transparencyfix but, well, being unable to find one of the textures I need makes that quite hard to do.



e: Oh, right, alpha channels. Durrr. All good.



Callum93
Posts: 13
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Hate to pop up on this again

Post by Callum93 » Tue Sep 29, 2015 5:04 am

Hate to pop up on this again but just a quick question. 



Started a new game and boy that fixed an issue with NMC's pack I didn't even realize was there! Anyway, the pack is working 100% (in that it is definitely using the NMC textures) -but- it seems to be using the NV Dirt texture in the Capital Wasteland, so the dirt is pretty orange (except Megaton where it's the correct grey FO3 textures). I've followed the installation here 100% so just wondering if maybe I've missed something or if this is just an unavoidable thing ?



Before anyone asks I've completely followed the instructions, they were very easy to understand.



Lyndi
Posts: 555
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Callum93 wrote:

Post by Lyndi » Tue Sep 29, 2015 5:10 am

[quote=Callum93]


 


Hate to pop up on this again but just a quick question. 



Started a new game and boy that fixed an issue with NMC's pack I didn't even realize was there! Anyway, the pack is working 100% (in that it is definitely using the NMC textures) -but- it seems to be using the NV Dirt texture in the Capital Wasteland, so the dirt is pretty orange (except Megaton where it's the correct grey FO3 textures). I've followed the installation here 100% so just wondering if maybe I've missed something or if this is just an unavoidable thing ?



Before anyone asks I've completely followed the instructions, they were very easy to understand.


[/quote]


I know the default textures for the pack have a lot of red in them. Have you tried using the washed out wasteland pack? It's listed under optional files on the NMC page and takes most of the red out.


Produces the programming equivalent of coffee stains.

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RoyBatty
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Yes, I use washed out

Post by RoyBatty » Tue Sep 29, 2015 5:49 am

Yes, I use washed out wasteland and there is no red in the textures. It also has several other things that make it more friendly to Fallout 3. I think I included that in the guide along with the two bug fix packs. It's been a loooong time so my memory is a bit hazy on it.


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Callum93
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Ah I didn't use Washed Out

Post by Callum93 » Tue Sep 29, 2015 2:39 pm

Ah I didn't use Washed Out Wasteland, can I ask if that also affects the Mojave though? Thanks for the response guys!



Arkngt
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It's made for FNV/Mojave, so

Post by Arkngt » Tue Sep 29, 2015 3:05 pm

It's made for FNV/Mojave, so it obviously affects it, but the games share lots of textures.


»You're no match for science!« Doctor Mobius

Lyndi
Posts: 555
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Callum93 wrote:

Post by Lyndi » Tue Sep 29, 2015 3:36 pm

[quote=Callum93]


 


Ah I didn't use Washed Out Wasteland, can I ask if that also affects the Mojave though? Thanks for the response guys!


[/quote]


As Arkngt said, yes, it affects both wastelands.


If you go through the screenshots posted by NMC on the Nexus page you can see some comparative shots. Personally I like the washed out wasteland textures in NV. As far as I know, using the washed out wasteland pack is the only way to get rid of the red in the DC wastes when using NMC textures since, again, as Arkngt said, both wastelands share a lot of the same resources.


Produces the programming equivalent of coffee stains.

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