The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.gg/taleoftwowastelands

TTW MCM

What's new and upcoming in Tale of Two Wastelands? Find out here.
User avatar
catcameback
Posts: 101
Joined: Mon Dec 19, 2016 11:23 pm

I just drain all my stat

Post by catcameback » Thu Dec 28, 2017 12:07 pm

I just drain all my stat points with modav down to 0. I only leave myself with 15 stat points in the three things I tag or if I use skilled. I also tie my skill points to intelligence. 



User avatar
Damianwolff
Posts: 128
Joined: Tue May 05, 2015 5:16 am

One of the surefire ways to

Post by Damianwolff » Fri Dec 29, 2017 11:31 am

One of the surefire ways to make the game more difficult, is to use PN to make health independent from level, and only dependent on endurance for player and characters, disable weapon damage scaling based on skill level (accurasy and swing only), use BLEED, and use a mod that forces the character to retrieve all their gear after FNV quest starts.



Played it like that, felt awesome.

Another good thing is that it really ties your game to proper gear (works best if you have something like Convinient Accessories installed, for belts, pouches, bags, and the like) and weapon mods. You end up valuing those things so much more, and they become integral to effective survival both in DC and in NV.



Post Reply