Weird minor bugs so far in TTW

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GalenKnight56
Posts: 25
Joined: Tue Oct 09, 2018 1:21 am

Weird minor bugs so far in TTW

Post by GalenKnight56 » Sun Feb 10, 2019 8:18 pm

Hello, so I've noticed a couple of odd things so far while playing:
1. When encountering various creatures in the wasteland, some of them like radroaches and molerats will show subtitles saying "Aha!" or "Hey!" but thankfully they don't actually say those words. I also ran into a brahmin who had the subtitle "Hello" but again didn't actually say anything. Did I do something wrong in my installation to get this behavior?
2. I noticed that in my compass I don't get any of the empty triangle arrows that would normally show whenever I am in range of an undiscovered location based on my Perception. It is only when I discover the location that I finally get a filled triangle arrow. Did I screw up the installation or is this intentional? Is this something I can adjust in the ini files?

None of this happened in my normal New Vegas profile. I am using MO2 with a mostly vanilla TTW setup and the following mods:
Collision Meshes
NVAC
NVSR (with recommended settings)
MCM and UIO
Project Nevada core only
Vanilla UI Plus (New Vegas)

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RoyBatty
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Location: Vault 108

Re: Weird minor bugs so far in TTW

Post by RoyBatty » Mon Feb 11, 2019 12:49 am

I already found and fixed this bug a couple weeks back, it will be in the next update (3.2.3).
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Lyaneri
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Re: Weird minor bugs so far in TTW

Post by Lyaneri » Mon Feb 11, 2019 1:09 am

Undiscovered locations is default feature of Vanilla UI Plus. Have no idea why he turned locations off by default.
Open Data\Menus\Prefabs\VUI+\settings.xml and change <_VUI+UndiscoveredLocations> to 1
"Get fucked." -Driver Nephi

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RoyBatty
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Re: Weird minor bugs so far in TTW

Post by RoyBatty » Mon Feb 11, 2019 1:53 am

Yeah I meant the random hellos/goodbyes and stuff. This is actually a bug in NV itself for a change.
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GalenKnight56
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Re: Weird minor bugs so far in TTW

Post by GalenKnight56 » Mon Feb 11, 2019 3:15 am

Thanks for the reply! One other issue I forgot to mention is that I can hear gun and laser sounds from a distance as though they are coming from right next to me. When I get closer they suddenly fade away and then get louder again as I get close to the enemy firing his weapon. Is this something I can adjust via ini files or can I use the Distance Gunfire Sound Fix?

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RoyBatty
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Location: Vault 108

Re: Weird minor bugs so far in TTW

Post by RoyBatty » Mon Feb 11, 2019 7:47 am

It's an engine bug, it's supposed to blend the 3d and 3ddist sounds.

The fix is not compatible sorry.
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