TTW Transportalponder! Extended (Updated 2019-03-26)

Mod releases and conversions for Current versions of TTW
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Enkay
Posts: 10
Joined: Sun Nov 11, 2018 12:18 am

Re: TTW Transportalponder! Extended (Updated 2019-03-26)

Post by Enkay » Tue Mar 26, 2019 11:15 pm

Released version 2.1:
  • Resolved an issue where selecting "Back" from the DC or NV locations list would break the menu
  • ED-E can no longer be "smuggled" out of Lonesome Road, and will wait for you to return via the Transportalponder! or the Canyon Wreckage door
  • Removed the extraneous confirmation displayed after toggling Auto-Recall
  • Implemented Automatic Mode
In Automatic Mode, the Transportalponder! functions similar to the vanilla Transportalponder!, in that no menu comes up. However, instead of the Mojave Drive-In, you are teleported back to the place you teleported into The Sink from.

You can still display the full menu by entering sneak mode and then firing the Transportalponder!.

Automatic Mode is disabled by default.

Download (v2.1): https://drive.google.com/open?id=140ouH ... D0_XCNGHka

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Callen151
Posts: 26
Joined: Tue Oct 30, 2018 8:22 pm

Re: TTW Transportalponder! Extended (Updated 2019-03-26)

Post by Callen151 » Wed Mar 27, 2019 1:35 am

Ooh, thank you very much for the update! Not sure how much work or how hard it'd be, but adding options to the DC Wasteland for the Regulators HQ if the player has taken the Lawbringer perk and Scrapyard for Contract Killer perk.

Either way thanks for the update! Much appreciated.

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Enkay
Posts: 10
Joined: Sun Nov 11, 2018 12:18 am

Re: TTW Transportalponder! Extended (Updated 2019-03-26)

Post by Enkay » Wed Mar 27, 2019 8:33 am

Callen151 wrote:
Wed Mar 27, 2019 1:35 am
Ooh, thank you very much for the update! Not sure how much work or how hard it'd be, but adding options to the DC Wasteland for the Regulators HQ if the player has taken the Lawbringer perk and Scrapyard for Contract Killer perk.

Either way thanks for the update! Much appreciated.
Great idea, I'll make a note of it.

Akanelove
Posts: 3
Joined: Tue Jan 01, 2019 4:13 am

Re: TTW Transportalponder! Extended (Updated 2019-03-26)

Post by Akanelove » Wed Mar 27, 2019 10:55 am

Man I love the concept!

BTW, How bout adding an cooltime option??(1-10days maybe? if it's configurable, that would be much better)
Or adding some kind of requirement (2 fisson battery per use)
Using without it, I felt like exploiting somehow

W0lfwang
Posts: 12
Joined: Mon Jan 11, 2016 3:53 am

Re: TTW Transportalponder! Extended (Updated 2019-03-26)

Post by W0lfwang » Wed Apr 17, 2019 2:45 pm

Is there a possibility that you upload it to the Nexus page? It is easier to follow mods there.

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