Sawyer Batty Mod

Mod releases and conversions for Current versions of TTW
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RoyBatty
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Re: Sawyer Batty Mod

Post by RoyBatty » Wed May 20, 2020 6:52 pm

I've updated it on my end for 3.3 already.
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Uldil
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Re: Sawyer Batty Mod

Post by Uldil » Wed May 27, 2020 3:59 pm

Hey RoyBatty, I am interested in replacing Jsawyer Ultimate with your version

But I would like to know what changes it has regarding Jsawyer Ultimate. Do you have the main features or the changelog?

Thanks

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Risewild
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Re: Sawyer Batty Mod

Post by Risewild » Wed May 27, 2020 4:43 pm

This is mostly the same as the original JSawyer mod. With the changes Roy mentions in the first post.

To know what's different you would have to look at the JSawyer Ultimate change log instead, since that mod is the one that changes a lot the original mod made by Josh Sawyer.

Here you can find the change log of JS Ultimate:
https://file-metadata.nexusmods.com/fil ... readme.txt
Basically that is mostly things that Sawyer Batty Mod doesn't do. You can also compare that change log with the update logs that Roy posted in the first post, to see if anything exists in both mods.
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Uldil
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Re: Sawyer Batty Mod

Post by Uldil » Wed May 27, 2020 7:32 pm

Risewild wrote:
Wed May 27, 2020 4:43 pm
This is mostly the same as the original JSawyer mod. With the changes Roy mentions in the first post.

To know what's different you would have to look at the JSawyer Ultimate change log instead, since that mod is the one that changes a lot the original mod made by Josh Sawyer.

Here you can find the change log of JS Ultimate:
https://file-metadata.nexusmods.com/fil ... readme.txt
Basically that is mostly things that Sawyer Batty Mod doesn't do. You can also compare that change log with the update logs that Roy posted in the first post, to see if anything exists in both mods.
Thank you very much, I'll take a look

It might be a stupid question, but would you personally recommend switching to Jsawyerbatty?

Is it more reliable in compatibility than JsawyerU?

Sorry for my english, it's too bad. I'm spanish-speaking.

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Risewild
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Re: Sawyer Batty Mod

Post by Risewild » Thu May 28, 2020 3:40 am

Uldil wrote:
Wed May 27, 2020 7:32 pm
Thank you very much, I'll take a look

It might be a stupid question, but would you personally recommend switching to Jsawyerbatty?

Is it more reliable in compatibility than JsawyerU?

Sorry for my english, it's too bad. I'm spanish-speaking.
It depends. I prefer this Sawyer Batty Mod, because it's like the original Josh Sawyer Mod (which I consider the proper developer vision for FNV).

Other people prefer the Ultimate version, because it changes more things (even if some of those things are removing or editing stuff the original mod did).

So at the end of the day, it's all about what a player prefers.

Your English is fine, don't worry about it. :D
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