with TTW, can mojave be overrun by marked men, tunnelers, and ghost people like DUST?

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idmfan
Posts: 38
Joined: Mon Nov 12, 2018 9:28 am

with TTW, can mojave be overrun by marked men, tunnelers, and ghost people like DUST?

Post by idmfan » Tue Jan 22, 2019 11:13 am

a 'fine' city overrun by mutants....DUST mod's setting always kinda saddens me.
therefore I write my own head-canon when I play TTW.
after destroying mobile base, kicking NCR's butt with the Legion,
my courier tries to strike an alliance between Legion and Underground faction (from AWOP).
so they can 'protect' mojave from the mutants from the divide....

Death_Reaper56
Posts: 15
Joined: Thu Nov 15, 2018 4:04 am

Re: with TTW, can mojave be overrun by marked men, tunnelers, and ghost people like DUST?

Post by Death_Reaper56 » Wed Jan 23, 2019 12:51 am

Make the mod for it and it can happen.TTW by itself obviously cant do that.

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EnderDragonFire
Posts: 370
Joined: Sat Feb 01, 2014 6:50 pm

Re: with TTW, can mojave be overrun by marked men, tunnelers, and ghost people like DUST?

Post by EnderDragonFire » Fri Jan 25, 2019 11:35 pm

idmfan wrote:
Tue Jan 22, 2019 11:13 am
You could make a DUST patch for TTW, it's not hard and has been done for past versions of TTW.

"Who are you, who do not know your history?"



idmfan
Posts: 38
Joined: Mon Nov 12, 2018 9:28 am

Re: with TTW, can mojave be overrun by marked men, tunnelers, and ghost people like DUST?

Post by idmfan » Sat Jan 26, 2019 4:17 am

Perhaps the title was misleading.
Actually i don't want a DUSTy mod for TTW.
As I already said it kinda saddens me.
Was looking for another TTW player who writes his or her own headcanon. Sorry. Definitely misleading.

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