Project reality

General help and troubleshooting.
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dco28
Posts: 6
Joined: Sat May 18, 2013 1:53 pm

Project reality

Post by dco28 » Sat May 18, 2013 1:58 pm

Do i need to merge the Fo3 project reality with the fnv version?


DC

tizerist
Posts: 234
Joined: Mon Sep 17, 2012 10:24 am

NV Version covers both. I've

Post by tizerist » Sat May 18, 2013 2:22 pm

NV Version covers both. I've been using it for a while, and it's fine, mostly.



rbroab
Posts: 534
Joined: Sun Jan 20, 2013 2:35 am

I have used Project Reality

Post by rbroab » Sat May 18, 2013 4:16 pm

I have used Project Reality and haven't had issues. That said, I do spend more of my time in New Vegas. Also, if you're interested, Nevada Skies works well too.


I'm not alright, I'm an equal amount of left.

WizardOfAtlantis
Posts: 187
Joined: Wed Oct 10, 2012 1:23 am

rbroab wrote:

Post by WizardOfAtlantis » Tue May 28, 2013 12:45 pm

[quote=rbroab]


I have used Project Reality and haven't had issues. That said, I do spend more of my time in New Vegas. Also, if you're interested, Nevada Skies works well too.


[/quote]


Nevada Skies works for you in the Capital Wasteland? IIRC, it gave me the blackouts at noon problem. Project Reality worked without a hitch. Presently, I'm using the TTW Fellout that was uploaded here. Works great.



dco28
Posts: 6
Joined: Sat May 18, 2013 1:53 pm

yeah i prefer project reality

Post by dco28 » Tue May 28, 2013 4:41 pm

yeah i prefer project reality, less compatibility issues :)


DC

rbroab
Posts: 534
Joined: Sun Jan 20, 2013 2:35 am

There is a thread on fixing

Post by rbroab » Tue May 28, 2013 10:10 pm

There is a thread on fixing the blackouts at noon. It was easy to follow and helped remove the issue. I recommend at least trying each one out and seeing which one you prefer.


I'm not alright, I'm an equal amount of left.

WizardOfAtlantis
Posts: 187
Joined: Wed Oct 10, 2012 1:23 am

rbroab wrote:

Post by WizardOfAtlantis » Wed May 29, 2013 12:18 pm

[quote=rbroab]


There is a thread on fixing the blackouts at noon. It was easy to follow and helped remove the issue. I recommend at least trying each one out and seeing which one you prefer.


[/quote]


ah, ok, you fixed it for yourself, then. :) I did that too, back in the day, for Nevada Skies URWL version.



rbroab
Posts: 534
Joined: Sun Jan 20, 2013 2:35 am

Yeah, that's what I was using

Post by rbroab » Wed May 29, 2013 2:52 pm

Yeah, that's what I was using.


Then I tried out Project Reality. Each one has its pros and cons, which is why I think it best to try both.


I'm not alright, I'm an equal amount of left.

hellblazer
Posts: 10
Joined: Fri Aug 16, 2013 6:22 am

Does project reality make the

Post by hellblazer » Tue Aug 27, 2013 9:43 pm

Does project reality make the ground dark in DC? Mine is too bright and if I run Fellout and Project Reality at the same time PR takes precidence over Fellout in all cases regardless of load order.



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