TTW Interiors Project

Mod releases and conversions.
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chucksteel
Posts: 1356
Joined: Wed Aug 15, 2012 3:20 pm

TTW Interiors Project

Post by chucksteel » Sat Jan 17, 2015 4:24 am

Have you ever thought about scabbing the TTW wastes, even though, the super mutants may horrifically, and violently rip your heart out? Have you said to yourself D*** the torpedoes I am going Downtown or to the strip anyway,  only to find once you arrive, 99% of the shops and houses are all boarded up?  Have you ever seen a building on the horizon, thinking to yourself, I'll head there just to find nothing of interest, nothing worth investigating? If so, this mod is for you!


TTWInteriors Project is a complete merge of,




  •     DCInteriors Project Combo Edition,


  •     DCInteriors Project, A room with a view,


  •     NVInteriors project Combo edition,


  •     NVInteriors Project, A Room With A view,


  •     NVInteriors Project, Player home Themes,


  •     TTWInteriors Project, DC gambling,


  •     TTWInteriors The Sink Updated,


  •     TTWInteriors Reilly's Rangers Compound,


  •     animated statics


  •     Bailey's crossing opened


  •     ( NEW! ) TTWint Sink Vending Machine v1.2


This mod has been lovingly updated and optimized for TTW! It also has all new TTW specific content that you will not get from any of my other Vanilla mods.




R E Q U I R E D   D O W N L O A D 


TTW Interiors core v3.5 files & assets (413 MB) Required for all TTWInteriors mods.





MAIN F I L E S


(All files Require TTWInteriors Core v3.5)


You NEED ONE of the two versions of TTW Interiors combo for the mod to work. 





TTWInteriors ADD-ON'S


(All files Require TTWInteriors Core v3.5 and a version of TTWInteriors Combo v5.4.1)





TTWInteriors Patches


(All files Require TTWInteriors Core v3.5 and a version of TTWInteriors Combo v5.4.1)





NVInt/TTWInt NMC Patches


(All files Require NVInteriors or, TTWInteriors and a version of NMC's Texture Packs)





RECOMMENDED MODS





 



paragonskeep
Posts: 735
Joined: Thu Oct 25, 2012 6:19 pm

Thank you Roy, and tell Chuck

Post by paragonskeep » Sat Jan 17, 2015 7:30 am

Thank you Roy, and tell Chuck thanks too. I hope all is well and he's back soon.


If life is but a test, where's the damn answer key?!?!?

deadboy
Posts: 496
Joined: Fri Aug 16, 2013 11:18 pm

Since the AWOP Interiors

Post by deadboy » Sat Jan 17, 2015 6:21 pm

Since the AWOP Interiors patch is for NV only does that mean it's a redeco of the GS house or is it much more extensive?



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RoyBatty
Posts: 4707
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

It just removes anything from

Post by RoyBatty » Sat Jan 17, 2015 10:08 pm

It just removes anything from interiors that happens to conflict with AWOP.


 


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Teoyaomqul
Posts: 29
Joined: Thu Jan 16, 2014 1:39 am

Nice!

Post by Teoyaomqul » Mon Jan 19, 2015 2:48 am

Nice!


Hope everything is well.


Thanks Chuck.


And Thanks RoyBatty.



chucksteel
Posts: 1356
Joined: Wed Aug 15, 2012 3:20 pm

As soon as I can edit this

Post by chucksteel » Fri Feb 06, 2015 7:43 pm

As soon as I can edit this tread I will upload my TTWInteriors Update which includes my new Rivet City player home. 




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RoyBatty
Posts: 4707
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Ask and ye shall recieve.  

Post by RoyBatty » Fri Feb 06, 2015 7:48 pm

Ask and ye shall recieve.


 


Image

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darthbdaman
Gary
Posts: 264
Joined: Wed Sep 19, 2012 11:04 pm

Does this new version include

Post by darthbdaman » Fri Feb 06, 2015 8:42 pm

Does this new version include the room with a view files?


Also you might want to add that Mojave Express Boxes Dynamic-ified is incompatible with the dropboxes optional to the description



chucksteel
Posts: 1356
Joined: Wed Aug 15, 2012 3:20 pm

It does have the new Rivet

Post by chucksteel » Fri Feb 06, 2015 8:50 pm

It does have the new Rivet City Room with a view. 


there is an issue with the AWOP version I'm taking it down to do some more testing. If you have downloaded it please do not use it. 



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darthbdaman
Gary
Posts: 264
Joined: Wed Sep 19, 2012 11:04 pm

chucksteel wrote:

Post by darthbdaman » Fri Feb 06, 2015 8:57 pm

[quote=chucksteel]


there is an issue with the AWOP version I'm taking it down to do some more testing. If you have downloaded it please do not use it. 


[/quote]


Damn


I got unrecognized version headers when i loaded it up in wrye. I'll wait for you to fix it.



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