Wrong weapons sounds and textures

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Wrong weapons sounds and textures

Post by Gaspachu » Wed Mar 21, 2018 6:32 am

So when I got a minigun, it still uses the old wind-up sound from vanilla FO3, but without the wind-up animation; it fires immediately like in vanilla FNV resulting in a pretty weird situation. I thought it was just for the standard miniguns, but when I use the CZ57 Avenger it also has the same problem.

(EDIT) Another problem is with the Sprtel-Wood 9700. It fires the normal red lasers instead of the unique green of the Sprtel. 

I know these bugs are not game-breaking, but they are nonetheless annoying.

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They are not caused by TTW,

Post by RoyBatty » Wed Mar 21, 2018 11:24 am

They are not caused by TTW, they are caused by some other mod you are using.


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Post by Lyndi » Wed Mar 21, 2018 12:20 pm


Read the sticky and provide the requested information. As Roy said, the weapons are fine in base TTW so something else you're using messed them up.

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Post by KUPOkinz » Thu Mar 22, 2018 3:39 am

https://www.nexusmods.com/newvegas/mods/63107/ this will fix your minigun/avenger problem. Works with TTW. I can't rememeber what the Spretl Wood is from, but for example if it's from DLC3 in FO3, if you're using Mod Organizer, double click DLC3 from FO3 and located the weapon you are having trouble with.  It should have a tab called conflicts, in this it'll tell you what mod is overwriting anything to do with that weapons files as long as it's a texture, sound file etc. This will tell you what mod is changing the color.

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This is my load order. Now, I

Post by Gaspachu » Fri Mar 23, 2018 5:57 am

This is my load order. Now, I've tried to deactivate every mod except for TTWFixes but the bugs are still there. 

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