TTW for Mac OS X + load order question!

General discussion of Tale of Two Wastelands
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dankoB
Posts: 3
Joined: Fri Mar 11, 2016 1:26 pm

TTW for Mac OS X + load order question!

Post by dankoB » Sun Mar 20, 2016 9:27 pm

Hey Everyone, this is my first post in the forums so first off thank you to all the creators of TTW and the Modders. You've all filled this site with an insane amount of material to make the Fallout universe an even more amazing experience than developers ever considered with the inception of Fallout 3. A huge thanks to all site admins and moderators as well that have organized so many useful and amazing resources!


I'm dankoB from the [url=http://portingteam.com/frontpage]Porting Team[/url]. We're a group of individuals that have been fueling the DIY mac gaming community for almost eight years. I joined in January, 2010 and was amazed at the work the users of the site were creating for everyone to access. Not disimmilar of the TTW community actually! We use [url=https://www.winehq.org]Wine[/url] to translates Windows APIs to language that Unix systems can understand and process. Using Wine can be a bit complicated because the program needs to be installed  in your home directory at root level. Wine has been made accessible by many programs such as CrossOver and Wine Bottler however the most commonly used Wine front end at the Porting Team is definitely [url=http://wineskin.urgesoftware.com/tiki-index.php?page=Wineskin%2C%20Play%20your%20favorite%20Windows%20games%20on%20Mac%20OS%20X%20without%20needing%20Microsoft%20Windows]Wineskin[/url]. By downloading Wineskin Winery from the downloads page you will be able to create standalone apps that can run Windows programs and games on your Mac with BootCamp or a virtual machine. The Wineskin app is located just inside the package contents of the app. You can access Wineskin from the wrapper by holding the alt/option button while double clicking the Wineskin wrapper. If you're interested in using the app check out the [url=http://wineskin.urgesoftware.com/tiki-index.php?page=Manual]Wineskin Manual[/url]


So...as the tile of the topic states, Fallout: A Tale of Two Wastelands is playable on the Mac...although I haven't been able to play through yet based on the fact that every time I actually start in the Capital Wasteland I decide that I need more and more mods that ultimately causes me grief in the end. But after a nice little chat pintocat I think I finally have the issue figured out. I have my wrapper completely configured and ready to start but I haven't done it yet in hopes the community will tell me if there are any issues with my load order! I've already sent it through FNVEdit and the process completed successfully.


Here's where the wrench gets thrown into the gears...Wine is not 100% Windows compatible meaning there are many components of Windows that are not implemented into Wine. The wrapper I have created has the components necessary to install TTW (dotnet4.5) and run FOMM but for some reason using LOOT will crash the wrapper. 


My load order can be found at the bottom of the post, my system specs are as well.


If there are any Mac users here be sure to check out the [url=http://portingteam.com/files/]port database[/url] and if you need support with any of the wrappers you might download our [url=http://portingteam.com/index]forums[/url] are great place to get answers and solutions to your issues.


 


Cheers!


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chucksteel
Posts: 1359
Joined: Wed Aug 15, 2012 3:20 pm

Welcome to the community! 

Post by chucksteel » Mon Mar 21, 2016 4:40 am

Welcome to the community!  Your not going to find a hole lot of Mac people around here I know a few people use them but mostly for other reasons then gaming. 


I'm probably the only TTW Team Member/Dev that uses a Mac exclusively.  I've run TTW with Wine, Crossover, even Parallels but I always seem to go back to a Bootcamp partition because the GECK does not run very well in other environments. (The GECK can be glitchy at best running natively on a windows PC.)


Many of these JERKS like to give us Mac guys a hard time, But it comforts me to know I can just say, "TTWInteriors and a lot of TTW itself were made on a MAC!!!!"  (Just kidding there not really JERKS! However we do have fun arguing about the better system, once in a while.)


As for your load order, Nothing jumps out to me but I don't know or have never used some of the mods in the list. I also tend to not run very many mods because I am always working on my own projects. Maybe someone will see something that I don't. 


Again welcome to the community, it's always nice to see another Mac person around. 



dankoB
Posts: 3
Joined: Fri Mar 11, 2016 1:26 pm

I appreciate your input

Post by dankoB » Thu Mar 24, 2016 4:46 pm

I appreciate your input however I've actually been running Fallout 3 without any issues for the last five years. Mind you, I'm not a hardcore gamer either. When I first ported F3 to mac using Wineskin there needed to be a lot of patches implemented into the Wine source and the wrapper needed the corect configuration. Fallout 3 is now a gold rated app on the WineHQ app db. I'm quite confident that I will be able to port TTW to use on my Mac. In fact I've already had it started in the Wasteland with a couple mods running just fine but I wanted to mod it out extensively which seems to be the issue for me. Plus I haven't had very much time to work on it either.


 


Cheers


 


ps...btw...I do have a win7/10 license




dankoB
Posts: 3
Joined: Fri Mar 11, 2016 1:26 pm

So originally back when I had

Post by dankoB » Tue Jan 10, 2017 5:03 am

So originally back when I had been active for a few posts I managed to port TTW quite nicely shortly thereafter. Mind you the graphics needed to be dialed down and the game wasn't quite as enjoyable as it was on Windows. WineHQ is currently in a code freeze as they are preparing to launch another stable release (Wine 2.0) They are currently at an RC3 release and the 64bit engine adds a glorious advancement on the games performance. I have been using the WineStaging version of the RC3 release and performance has increased tenfold. I have a wrapper prepared that launches the TTW Instaler, Fallout Mod Manager 0.14.11.13, NVEdit, and the game itself via the NVSE executable. I'm running five and a half year old hardware so to be pushing the graphics as far as I have been lately is very impressive on the Wine development team's part...I almost feel like I should try to install NMC's again!




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