You should have noticed that in the download page there is a description of an optional TTW esp called "TTW_Bobbleheads.esp", but it only says what the Repair Bobblehead does so you might not be sure if you want to use it or not.
That's why I collected all of the Bobbleheads and made a small list of what bonuses they give, the spoilers are the actual value of the bonuses in case you want to know it more specifically.
"It's essential to give your arguments impact."
You can carry more things
[collapsed title=Spoiler]You can carry 25 lbs more.[/collapsed]
"Only through observation will you perceive weakness."
You find it easier to hit enemies using ranged weapons.
[collapsed title=Spoiler]Reduces spread by 10%[/collapsed]
"Always be ready to take one for the team."
Your body is tougher.
[collapsed title=Spoiler]Your DT increases by 5[/collapsed]
"Nothing says pizzaz like a winning smile."
*Not implemented yet* Your friends will help you more in combat
Note: Since it's not implemented it is still giving the +1 Charisma.
No Spoilers for this one.
"It takes the smartest individuals to realize there's always more to learn."
You learn things easier from experience
[collapsed title=Spoiler]Each time you level up you get 1 more skill point[/collapsed]
"Never be afraid to dodge the sensitive issues."
Your Vault-Tec Assisted Targeting System™
needs less time to recharge
[collapsed title=Spoiler]Your AP regenerate 10% faster[/collapsed]
"There's only one way to give 110%."
You can hit them where it hurts
[collapsed title=Spoiler]Your chances of critical hit increase by 50%[/collapsed]
"Never forget to walk away with more than you've brought."
Traders in the wasteland tremble when they see you
[collapsed title=Spoiler]Trader prices are 15% cheaper[/collapsed]
"Arrive at peaceful resolutions by using superior firepower."
Armored enemies are easier using energy weapons
[collapsed title=Spoiler]When you attack using energy weapons your enemies DT is reduced by an extra 5[/collapsed]
"The best way to solve a problem is to make it go away."
You can have more explosions in VATS™
[collapsed title=Spoiler]Explosives cost 15% less AP[/collapsed]
"Because it's easier to have courage from a safe distance away."
You can attack with Guns faster using your Vault-Tec Assisted Targeting System™
[collapsed title=Spoiler]Reduces AP cost for Guns by 10%[/collapsed]
"Always strive for the unobtainable." *Not implemented yet* Higher chance of finding good things in safes
Note: Since it's not implemented it is still giving the +10 Lockpick.
No Spoilers for this one.
"The smart man knows a bandage only hides his wounds."
You're harder to get hooked
[collapsed title=Spoiler]Reduces the chance of you getting addicted by 25%[/collapsed]
"It's important to do business up close and personal."
You swing your weapons faster [collapsed title=Spoiler]You attack 20% faster while using Melee weapons[/collapsed]
"Why go down with the ship when you can try to fix it?"
Your weapons need repairing less often.
[collapsed title=Spoiler]Equipment durability increases by 25%[/collapsed]
"Always be prepared to explain the hows and whys."
Robots are easier to destroy [collapsed title=Spoiler]You deal 20% more damage to robots[/collapsed]
"The safest distance between two points is a shadowy line."
You're more dangerous from the shadows
[collapsed title=Spoiler]Your critical sneak attack deal 25% more Damage[/collapsed]
"Let words be your weapon."
People find it easier to like you
[collapsed title=Spoiler]Your reputation increases 20% more each time (Doesn't work with mod added factions)[/collapsed]
"The best way to win an argument is to be the loudest."
Explore more in less time
[collapsed title=Spoiler]Your moving speed increases by 10%[/collapsed]
"When words fail, there's always fists."
You punch faster in VATS™
while bare handed
[collapsed title=Spoiler]Your bare handed punches only use half AP in VATS[/collapsed]
Post edited due to changes made to some Bobblehead effects .