Firing F03 Companions to Lucky 38?

Have something to say about Tale of Two Wastelands or have an idea for a new feature? Let us know here.
a28371_
Posts: 6
Joined: Sun Jun 01, 2014 4:34 pm

Firing F03 Companions to Lucky 38?

Post by a28371_ » Fri Jul 11, 2014 10:18 pm

Whenever the next update for TTW is released,  this defiantly should be an added feature or an optional download.  I'm sure I am not the only one who found it annoying to travel allllll the way back to Megaton to re-recruit Jericho or some other follower.  It could also help with the LORE of TTW, considering FO3 companions would have to walk to the other side of the US to get back to The Capital Wasteland, or taking the train, removing it from the train station permanently so that the Lone Wanderer or The Courier could not travel between the two wastelands.   Thoughts?



chucksteel
Posts: 1356
Joined: Wed Aug 15, 2012 3:20 pm

If your using TTWInteriors

Post by chucksteel » Fri Jul 11, 2014 10:46 pm

If your using TTWInteriors Combo this is already done with TTWInt Followers Go Home! 



a28371_
Posts: 6
Joined: Sun Jun 01, 2014 4:34 pm

Would installing this be

Post by a28371_ » Sat Jul 12, 2014 12:57 am

Would installing this be compatible with 


Follower Home Marker?



chucksteel
Posts: 1356
Joined: Wed Aug 15, 2012 3:20 pm

I don't know the mod but I

Post by chucksteel » Sat Jul 12, 2014 1:18 am

I don't know the mod but I would bet not. 



a28371_
Posts: 6
Joined: Sun Jun 01, 2014 4:34 pm

Pretty much,  it allows you

Post by a28371_ » Sat Jul 12, 2014 2:07 am

Pretty much,  it allows you to set the location of where your companions return to when they are fired.   My primary goal is to get it to work with F03 companions AND FO:NV companions.   It is already working great with NV companions but the option never show's for companions from the Capital Wasteland


 



chucksteel
Posts: 1356
Joined: Wed Aug 15, 2012 3:20 pm

that's not that hard to do!

Post by chucksteel » Sat Jul 12, 2014 2:49 am

that's not that hard to do! send me your file or send me a link and I might be able to make it work. Again I don't know this mod but I may try! 



a28371_
Posts: 6
Joined: Sun Jun 01, 2014 4:34 pm

Oh, really?  Thanks a lot!

Post by a28371_ » Sat Jul 12, 2014 1:35 pm

Oh, really?  Thanks a lot!  Here is the link.



CourierandWanderer
Posts: 73
Joined: Thu Jul 09, 2015 11:43 pm

Those two mods that

Post by CourierandWanderer » Fri Jul 10, 2015 2:09 pm

Those two mods that Chucksteel talked about no longer exist. I wanted to download them. As for firing FO3 companions to the Lucky 38, I wanted that too. Where are they?



AnvilOfWar
Posts: 208
Joined: Wed Oct 09, 2013 7:59 am

You mean TTW Interiors doesn

Post by AnvilOfWar » Fri Jul 10, 2015 2:16 pm

You mean TTW Interiors doesn't exist?


http://lmgtfy.com/?q=TTW+Interiors+Project


 


[url=http://taleoftwowastelands.com/content/faq]FAQ?[/url]


[url=http://taleoftwowastelands.com/content/load-order-general-guide]Load Order?[/url]


[url=https://www.youtube.com/watch?v=CD9YqdWwwdw]This has cropped up before[/url]



CourierandWanderer
Posts: 73
Joined: Thu Jul 09, 2015 11:43 pm

Hmm, well...I think the one I

Post by CourierandWanderer » Fri Jul 10, 2015 2:21 pm

Hmm, well...I think the one I was actually referring to was the TTWInt Followers Go Home mod. Where is that one?


I would like to know if my FO3 followers can go to Lucky 38 if you fire them. Also, I had a mod for FO3 where you can fire your followers to your house in Megaton. Know the one I'm talking about? If not, you'll find it there. I hate searching everywhere in the wasteland for them after hiring them all. This leads me to my question about the other guy's mod. Did you ever convert it for TTW?



Post Reply