Compatibly Patches

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Darkersun
Posts: 189
Joined: Mon Sep 17, 2012 7:29 am

Compatibly Patches

Post by Darkersun » Thu Sep 20, 2012 8:12 am

Hi, is it possible  after the next realease that there will be compatibly patches done for some of the popular mods ?


Are there some plans for this or am I to early ?


Regards,

Darkersun


- semi FNV Modder
- Wasteland lover

- System Spec: AMD Phenom II X6 1090T / MSI GTX 970 /12GB DDR3 RAM

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

That is definitely on our

Post by JaxFirehart » Thu Sep 20, 2012 5:37 pm

That is definitely on our goal list, but its pretty far down. We need to get FO3 working properly first, then ensure that FNV and its DLC still works properly, then make FO3 DLC work properly. After that things are more vague, I can't guarantee we will start cranking out compatibility patches but it probably won't happen before that.



Appletart
Posts: 31
Joined: Thu Oct 04, 2012 5:23 pm

I installed this mod with

Post by Appletart » Fri Oct 05, 2012 11:23 pm

I installed this mod with FOOK NV, many weapon mods and the Type 6 body replacer plus all its armour replacers too and the mod worked. I even loaded my game from where i had left off before i installed the mod and that was half way through Lonesome Road and the rest of the DLC played flaweless (as flawelessly as it can with how buggy Fallout is anyway). I'm now in the Capital Wasteland it its fine minus the voices of fallout 3 characters.



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