Public Poll

What's new and upcoming in Tale of Two Wastelands? Find out here.
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RoyBatty
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Public Poll

Post by RoyBatty » Mon Jun 19, 2017 8:23 pm

https://strawpoll.com/r4sze29


We are asking our community to please vote on this poll.


We want to know if you are OK with Tale of Two Wastelands requiring the JIP LN plugin.


It will make our job much easier and reduce the load of having our custom tweaks be in a separate TTW NVSE plugin. It will also expand what we can do in terms of fixing bugs in the game.


Thank you to our community and fans for your continued interest and support of Tale of Two Wastelands.


 


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H1ms3lf
Posts: 146
Joined: Tue Apr 11, 2017 8:44 pm

DasFedoraGuy wrote:I don't

Post by H1ms3lf » Mon Jun 19, 2017 9:51 pm

[quote=DasFedoraGuy]I don't get why it would be needed now when all the versions up to 2.49b don't?[/quote]


[quote=RoyBatty]It will make our job much easier and reduce the load of having our custom tweaks be in a separate TTW NVSE plugin. It will also expand what we can do in terms of fixing bugs in the game.[/quote]



I don't get why TTW team even bothers to ask such a question, when adding JIP LN takes less than 1 minute... or 3 if you're retarded (I know by experience!!).


 


Compulsive post editor and CEO for the ENDLESS WAVES OF BAD DOGGIE!!

Currently trying to get the FWE Wasteland Explorer bike to work in TTW =X



Deathclaw_Mayor16
Posts: 122
Joined: Thu Jun 30, 2016 2:45 am

I say do it.Not like it hurts

Post by Deathclaw_Mayor16 » Mon Jun 19, 2017 9:51 pm

I say do it.Not like it hurts anything and if it makes things easier for you guys,then even more reason to go ahead.



a2937
Posts: 119
Joined: Mon Jul 04, 2016 3:44 pm

This is going to be exciting!

Post by a2937 » Mon Jun 19, 2017 11:10 pm

This is going to be exciting! Some awesome stuff will be happening under the hood for sure. 



TAWM
Posts: 80
Joined: Tue May 24, 2016 2:42 am

I don't see what the issue is

Post by TAWM » Mon Jun 19, 2017 11:20 pm

I don't see what the issue is with requiring it.  I voted for the JIP LN plugin being required...again I don't see the big deal. 



Zetman
Posts: 27
Joined: Wed Sep 10, 2014 12:54 pm

My only concern would be what

Post by Zetman » Mon Jun 19, 2017 11:26 pm

My only concern would be what if JIP LN is ever taken down by its creator?  That would prevent new users from using TTW.  I don't know if that is likely, but it is something which occurred to me.  I've seen plenty of mods get taken down over the last few years.  Maybe I'm just being needlessly paranoid, I don't know. 



H1ms3lf
Posts: 146
Joined: Tue Apr 11, 2017 8:44 pm

Zetman wrote:My only concern

Post by H1ms3lf » Tue Jun 20, 2017 12:16 am

[quote=Zetman]My only concern would be what if JIP LN is ever taken down by its creator?[/quote]



Given that its creators are TTW team members...

(not sure about luthien but if hes not an "official" member, I'd wager he's as close as can be ^^)


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Currently trying to get the FWE Wasteland Explorer bike to work in TTW =X



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jlf65
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I was using JIP before I even

Post by jlf65 » Tue Jun 20, 2017 2:12 am

I was using JIP before I even heard of TTW, so I'd bet most folks are already using it. I voted yes.



GrantSP
Posts: 123
Joined: Sun Jan 08, 2017 11:13 pm

@DasFedoraGuy

Post by GrantSP » Tue Jun 20, 2017 2:43 am

@DasFedoraGuy


As stated by Roy in the opening post:



It will make our job much easier and reduce the load of having our custom tweaks be in a separate TTW NVSE plugin. It will also expand what we can do in terms of fixing bugs in the game.



Having fewer plugins is a far better solution given the games propensity to fall over when it reaches a certain number. Also loading NVSE and NVSE-plugins is such a simple matter that takes nothing extraordinary to setup.



Deathclaw_Mayor16
Posts: 122
Joined: Thu Jun 30, 2016 2:45 am

DasFedoraGuy wrote:

Post by Deathclaw_Mayor16 » Tue Jun 20, 2017 2:51 am

[quote=DasFedoraGuy]


 


Some people just want to be able to play Fallout 3 in New Vegas without any frills added, and up to this point JIP was never needed for just that.


I don't want to have to be forced to use another loader just to use this mod, I like having a very minimalist mod setup. I understand why they might want to use it for extra features, but I don't see why they can't just create an addon for that and require JIP for the people that want to use those features instead of forcing everyone to use both the extra content and additional loader on top of everything else.


[/quote]


I dont think you understand what that plugin is.It litterally does nothing except sit in your folder and only has use for mod's that need it.This isnt a big deal at all.



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