Energy Visuals Enhanced / Essential Visual Enhancements
This mod is a combination and merge of the two mods for Fallout 3 and Fallout New Vegas
Thanks to Alexcroww for adding sighting nodes to some weapons.
Thanks to WeiJieSen for Permission to make this project.
No updates to this mod are in the foreseeable future, sorry.
Radroach and Supermutant unique ash piles were added to all applicable deaths
Some death animations now have up to 22 different variations
Many weapons now have appropriate added effects (Fat Man's, Missle/Rocket Launchers, Proton Axes, Stun Batons, etc)
All form lists, ammo lists, iron sight animations have been edited or added appropriately.
Power Armor set changed from AR/DR to DT
Bug with Tenpenny Tower and The Citadel fixed
Numerous script errors fixed
No issues with Mr Gutsy's, Mr Handy's, or Securitrons found
Compatibility Patches moved to the Patch thread.
- updates -
Bug in effect list fixed
Proton Axe's changed to Pulse Death effects.
On Death flag set on some weapons.
Animation glitches fixed
Nuka Cola sign and Vending Machine electric noises fixed
Many meshes and texture paths fixed
More orphaned entries removed
Protectron's Gaze mesh fixed
Conflict with Outcast Trading fixed
Can no longer take plasma and laser bomb entities
Pulse Gun animation fixed
Plasma Defender projectile repaired
Really fixed plasma entities
Updated weapon forms for 1.16
Some other stuff I don't remember
[collapsed title=Installation Instructions]
Manually Download EVE for Fallout 3 from http://www.nexusmods.com/fallout3/mods/8340/
Manually Download EVE for Fallout New Vegas from http://www.nexusmods.com/newvegas/mods/42666/
Download TTW EVE and the ESP update from the links below
Create a work folder and put the four downloads into it
Create a folder in your work folder and name it Data
Extract the contents of the four downloads into separate folders
In the extracted Fallout 3 EVE folder, Select and copy the meshes,sound and textures folders
Navigate to the Data folder you created in your work folder and paste the meshes,sound and texture folders in it
In the extracted Fallout New Vegas EVE folder, navigate to \EVE v1_16_2\
Select and copy the meshes, sound and textures folders
Navigate to the Data folder you created in your work folder and paste the meshes, sound and texture folders in it and select merge and overwrite when prompted (or just overwrite if you use XP or Classic Shell)
Navigate to Data\meshes\weapons\2handhandle and delete flamer.nif and flamergo.nif
In the extracted TTW EVE folder downloaded from here select and copy the textures and the meshes folder
Navigate to the Data folder you created in your work folder and paste the textures and meshes folder in it and select merge and overwrite when prompted (or just overwrite if you use XP or Classic Shell)
In the extracted TTW EVE ESP Update folder downloaded from here, select and copy the EVE FNV - ALL DLC.esp
Navigate to the Data folder you created in your work folder and paste the esp
Navigate to your work folder and select the Data folder and compress it with 7zip or WinRAR
If you use FOMM you can build a fomod from the Data folder instead which is recommended
Install the package with your favorite mod manager
Compatibility patches can be found in the compatibility patch thread
[url=https://drive.google.com/file/d/0ByyDLPnmgtNVckUyekxEbGNaZlE/view?usp=sharing]EVE 1.16.2 Update[/url]