
Hurray for memes that are as old as this mod
This is an updated version from my old mod made all the way back in 2013.
This mod's aim is to replace most of the ingame pre-war books and skill magazines with (mostly) classic real-life ones. This mod also retextures the skill books and other books that just had generic textures.
Another feature of this mod is the option of using the character's Luck Attribute to automatically replace books with better ones. This means that some destroyed/burned books could change into pre-war books, pre-war books could change to skill books or skill magazines, etc.
The higher the Luck value is, the bigger the chance of getting a "better" book. This chance is customizable using the MCM menu.
This is optional and can be disabled/enabled in the MCM menu. The options are enabled by default. If you don't want to use them, you should disable them as soon as possible.
Some books were hand-placed on the world, where it would make sense for them to be. You can still randomly find these books, they are not unique.

There are 188 new pre-war books added by this mod:


I added 12 new burned/ruined books with custom textures:


Unique books that had generic textures were given unique textures:


I made ten magazines for each skill (which adds variety, but it has the downside of if you for example collect several for Unarmed that are different you will get that many items in your inventory called "The Ring" and not stack, which might clog your inventory space):

Energy Weapons:

Barter:

Explosives:

Medicine:

Science:

Lockpick:

Repair:

Survival:

Speech:

Unarmed:

Melee:

Sneak:

Critical Chance:




One thing that might make some people dislike this mod is that the new books are mostly pristine. Players might prefer their books to look more weathered.
I decided to not edit the book textures to make them look older/used for two main reasons. The first was that it's a lot of work to edit almost two hundred textures to add damage and/or wear and tear (and I never have much time for modding anymore), the second is that it would make it even harder for players to be able to identify pre-war books from the destroyed/burned ones (which is already a problem even with the more pristine books).
Another thing that some people might not like is the "normal maps" (bump/dent depth effects) on some books/magazines. This can easily be "fixed" by going into this mod's texture folders, finding the files that have "_n" (without quotes) at the end of their name and deleting the ones you don't like.
I RECOMMEND USING MCM WITH THIS MOD:
The Mod Configuration Menu
So you can configure the randomizer system to whatever you want it to do.
MCM configuration menu:


Download it here:
Reading is Learning 0.7 (for TTW 3.3 or newer)
Special Thanks:
- RoyBatty for fixing a game-breaking bug in the 3.3 version.
- Aconagent1 (for teaching me how to make my own texture sets and apply them to the books using GECK.)
- JaxFirehart (for the amazing Randomizer System he built for this mod)
- The 3rd Type (for his very useful pipboy icon making tutorial)
- Chucksteel, Gribbleshnibit8, Sesom, TrickyVein (for all the help and sharing of knowledge they did for me)
- CDTalmas for telling me how to fix Scribe Yearling not accept all the pre-war books
- Lydia of the Wastes and several others that helped me with a list of books
- Bethesda and Obsidian for the great Fallout 3 and Fallout New Vegas games and all of its DLC's
- All the artists and publishers of the books and magazines I used to make this mod for their great cover art
- And everyone else that I am sure I forgot to mention