The Regulators
- RoyBatty
- Gary
- Posts: 7712
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: The Regulators
The documentation is just incomplete on the wiki. I'm testing and updating it, the door is still red though.

- nexusmodsforme
- Posts: 92
- Joined: Wed Dec 12, 2018 2:39 am
- Location: Megaton
- Contact:
Re: The Regulators
Thanks for looking into this Roy, your work in the matter is appreciated.
"If any civilization is to survive, it is the morality of altruism that men have to reject." ~ Ayn Rand

- RoyBatty
- Gary
- Posts: 7712
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: The Regulators
The faction should change the door green but the cell isn't public... the items inside are green but not the door. Engine bug... I would like to get it fixed so I can remove the big dumb script block I have in TTW to deal with the doors.

- DividedByZero
- Posts: 4
- Joined: Fri Jan 11, 2019 6:02 pm
Re: The Regulators
Small bug in the plugin with (at least) TTW 3.2.2. Refixes the fix for trespassing.
To update Regulators.esm itself https://puu.sh/CHr8H/ec46da0582.7z
To update with a separate plugin (or for Roy to merge) https://puu.sh/CHrh7/8cbe0fb5bb.7z
To update Regulators.esm itself https://puu.sh/CHr8H/ec46da0582.7z
To update with a separate plugin (or for Roy to merge) https://puu.sh/CHrh7/8cbe0fb5bb.7z
- RoyBatty
- Gary
- Posts: 7712
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
-
- Posts: 27
- Joined: Mon Dec 17, 2018 11:04 pm
Re: The Regulators
Thanks very much for this. Their constant yelling at me is annoying. (But not as bad as the time a Deathclaw followed me into the shack and raised hell.)
- Manan
- Posts: 70
- Joined: Wed Aug 31, 2016 10:35 pm
Re: The Regulators
Hm, anyone have that fix handy still? DividedByZero's original links don't work anymore.
- RoyBatty
- Gary
- Posts: 7712
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: The Regulators
I'll be uploading and update in the next few days with this and a few other fixes.

-
- Posts: 12
- Joined: Thu Sep 13, 2018 8:40 pm
Re: The Regulators
In FormID 0606696A, both this mod and TTW Interiors are adding a door to different internal cells. I have fixed a few door conflicts like this before on other mods, but the navmesh dimensions were equal between mods. TTW Interiors has drastically changed this navmesh and the surrounding navmeshes, so its beyond me to resolve this one.
I'm not entirely sure if the door is to the same building. Is this a case where one has to be picked instead of trying to get both?
I'm not entirely sure if the door is to the same building. Is this a case where one has to be picked instead of trying to get both?
- RoyBatty
- Gary
- Posts: 7712
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108