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Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Sun Jan 06, 2019 1:35 am
by xelntchance
Here it is the final part of Belthans trilogy Coito Ergo Sum and its DLC crossover.
CES. https://drive.google.com/file/d/1KmvKCs ... sp=sharing
CES. DLC https://drive.google.com/file/d/1Ub_7Y1 ... sp=sharing

Please don't forget to visit the original mod page to endorse and for the description.
https://www.nexusmods.com/newvegas/mods/56156

Coito Ergo Sum is a quest/content mod with new world spaces, companions, fun characters, good stories, and your own bar/brothel.
It is a mod that stretches from early game to end game.

The missing NPC voices have been fixed, Please let me know if you find any problems.

*****Important do not clean this mod it will break a fix by XEDIT guru Elminster himself****
Special thanks to Belthan, Roy Batty and the TTW team, ElminsterAU and William Grant & sons.

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Tue Jan 08, 2019 12:47 am
by catcameback
Does regular Coito Ergo Sum not work with TTW 3.2?

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Tue Jan 08, 2019 6:21 am
by xelntchance
most of it works but there are missing voices and some other issues. Belthan and his voice actors did such a great job on this it seemed a shame not to have all of it.

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Tue Jan 08, 2019 6:37 pm
by catcameback
Huh, that's pretty interesting to know. Thanks a lot for answering. You're great for taking the time to patch the mods too, appreciate it.

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Sun Jan 13, 2019 2:09 am
by Peter Curtin
I see the warning not to clean the CES conversion mod using xEdit. Can we include CES in a Merged Patch? (Apologies if the question displays my ignorance of how xEdit and merged patches really work.

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Sun Jan 13, 2019 5:15 am
by xelntchance
With the latest changes to XEdit It seems that merged patching is no longer recommended. I would suggest that you read the instructions on Git hub for the latest version of XEdit. Then if you have any questions ask them over at the discord channel for xEdit. How ever to make life easier for them before you ask a ton of questions read back a fair ways to see if it has already been answered. I am still reading through it myself at the moment.
Even though FONV and FO3 are 10 year old games, TTW 3.2 is only 3 months old. Many of the tools like xEdit are undergoing major changes and frankly that couldn't be better news. Just think of where it could be in 10 years.

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Sun Jan 13, 2019 12:05 pm
by RoyBatty
Modding your game requires patience and a willingness to learn.

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Sun Jan 20, 2019 6:18 am
by Peter Curtin
Thanks for the advice.

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Fri Feb 08, 2019 6:07 am
by DefCon66
Thank you for patching this mod for TTW, I like this mod alot and have played it through before and it's very well done.

Re: Belthan's Coito Ergo Sum converted to TTW 3.2

Posted: Sun Feb 10, 2019 4:28 pm
by BloodyMarie
I'm confused, why does CES need to be converted to TTW? Its a New Vegas mod. Does this allow for some interaction between CES and Quo Vagis or something?