Page 1 of 1

TTW JIP CCC Unlimited Hiring Patch

Posted: Fri Jun 11, 2021 9:18 am
by pintocat
Allows hiring RL-3, Charon, and Clover with unlimited companions without needing to first fire other companions.

As a side effect of how this is done, Tinker Joe, Ahzrukal, and Eulogy cannot be force-recruited with JIP CC&C.

Note: It is already possible to hire unlimited companions with JIP CCC and TTW, but the "sold" companions can only be hired if they are the only critter (RL-3) or humanoid (Clover/Charon) -- This ONLY applies to the INITIAL hiring. You can re-hire later with any number in your party.

There is already a workaround: firing Dogmeat/ED-E/Rex before hiring RL-3 and then re-hiring Dogmeat/ED-E/Rex (and the same applies to the humanoids).

This mod makes it so the workaround isn't needed.

Why does it happen?
* JIP CCC includes a check during the unlimited companions where it only changes the companion flag during dialog with a companion. It does this by seeing if the person you're in dialog with has a variable named "waiting" in their script. Normally, Tinker Joe/Eulogy/Ahzrukal don't have this because they're not companions.

How does this fix it?
* This plugin just adds a "waiting" variable to the three companion-selling npc's.

Why does it break force-recruiting of the sellers?
* The force-recruit in JIP CCC checks the same "waiting" flag as the unlimited unlocker does. It does this so that you don't force-recruit an actual normal companion and break its script/quest stuff.

https://drive.google.com/file/d/1YFIO1C ... sp=sharing

Re: TTW JIP CCC Unlimited Hiring Patch

Posted: Thu Jun 02, 2022 3:30 pm
by Captain COOTS
Hey, first thank you for your patch and all the TTW work you do. The link seems to be broken because the file is "in user's trash".

Re: TTW JIP CCC Unlimited Hiring Patch

Posted: Sat Aug 27, 2022 7:03 am
by jbcapps
Does this work? The link doesn't work anymore but I'm trying to hire Clover in Paradise Falls and I have Jericho and Dogmeat with me and it won't let me and tells me I can only have one humanoid and one non-humanoid follower.