Rebuild the Capital - A Brotherhood Expansion Mod

Mod releases and conversions for Current versions of TTW
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hman101
Posts: 1
Joined: Fri Dec 20, 2019 3:54 pm

Rebuild the Capital - A Brotherhood Expansion Mod

Post by hman101 » Fri Dec 20, 2019 4:09 pm

REBUILD THE CAPITAL

This a TTW port of my Fallout 3 mod Rebuild the Capital. It basically allows you to take control of the Brotherhood after the events of Broken Steel. You can integrate civilian settlements and build military bases across the Wasteland. The mod also includes a troop recruitment system so you have squads of soldiers follow you around. The more you progress in the mod, the more types of squads you unlock. It also includes a new weapons, armors, and companions. More information can be found on the nexus page.

Here is the link:
https://www.nexusmods.com/newvegas/mods/68030

Some things to know:
-The companions added are currently very light in the sense that they only follow, wait, go home, etc, and currently the companions wheel shows up but doesn't function.
-Stats with weapons and armors should be mostly balanced for New Vegas but some adjustments might need to be made
-I checked for bugs but I may have missed some things given the size of the mod.

If anyone thinks I may have missed some things will converting please let me know.

charwo
Posts: 231
Joined: Sat Jan 19, 2013 1:14 pm

Re: Rebuild the Capital - A Brotherhood Expansion Mod

Post by charwo » Thu Jan 30, 2020 5:30 am

Well, this looks interesting but....

I want to see the steelments/bases. What o they look like, or could look like? And why are the Brotherhood wearing Enclave officer unifroms?

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