Page 1 of 1

Suggested gamesettings for |StewieAIs| Tweaks

Posted: Tue Oct 29, 2019 6:53 pm
by Boschpiper
StewieAI's amazing tweaks mod ( https://www.nexusmods.com/newvegas/mods/66347 ) has made my life considerably better, due to its implementation of the ability to set gamesettings in its ini, without needing plugins. Below are a list of changes I'd recommend. Some of them I got by looking at edits older mods, like FWE, made to certain settings. Others are a personal preference.

Note, this isn't a download of a mod, but rather suggestions for settings for an existing NVSE plugin.

The reason its a good idea to use this method for tweaks, is that it saves plugin space, and allows you to set exactly what you need and want, without having extra features you don't want.

With these I'd suggest using his setting to half XP too. Otherwise, set iXPBumpBase to 400 in the same way I've set settings below.

Be sure to enable bCustomGameSettings.

========================================================================

[GameSettings]

;EXPERIENCE
iXPBumpBase = 400
iXPRewardDiscoverMapMarker = 30
;Use with half XP tweak

;CARRY WEIGHT
fAVDCarryWeightsBase = 25.000000
fAVDCarryWeightMult = 25.000000

;HITPOINTS
fAVDHealthLevelMult = 5.000000
fAVDHealthEnduranceMult = 15.000000

;ACTION POINTS
fAVDActionPointsBase = 40.000000
fAVDActionPointsMult = 6.000000

;SKILL POINTS
;FWE
iSkillPointsTagSkillMult = 2
fAVDTagSkillBonus = 10.000000
fAVDSkillPrimaryBonusMult = 3.000000
fAVDSkillBarterBase = 0.000000
fAVDSkillBigGunsBase = 0.000000
fAVDSkillEnergyWeaponsBase = 0.000000
fAVDSkillExplosivesBase = 0.000000
fAVDSkillLockpickBase = 0.000000
fAVDSkillMedicineBase = 0.000000
fAVDSkillMeleeWeaponsBase = 0.000000
fAVDSkillRepairBase = 0.000000
fAVDSkillScienceBase = 0.000000
fAVDSkillSmallGunsBase = 0.000000
fAVDSkillSneakBase = 0.000000
fAVDSkillSpeechBase = 0.000000
fAVDSkillUnarmedBase = 0.000000

;BARTER
;FWE
fBarterBuyBase = 3.000000
fBarterBuyMult = -2.100000
fBarterSellBase = 0.250000
fBarterSellMult = 0.650000

;STEALTH
;FWE
fSneakBaseValue = -25.000000
fSneakActionMult = 7.000000
fSneakLightMult = 3.000000
fSneakBootWeightBase = 1.000000
fSneakBootWeightMult = 1.500000
fSneakSkillMult = 0.750000
fSneakSoundsMult = 3.000000
fSneakSleepBonus = -20.000000
fSneakLightMoveMult = 0.050000

;PICKPOCKET
;Pickpocket overhaul
fPickPocketAmountMult = -0.005000
fPickPocketTargetSkillMult = 0.000000
fPickPocketActorSkillMult = 1.000000
fPickPocketMaxChance = 100.000000

;KARMA
;FWE
fKarmaModStealing = -1.000000
fAlignEvilMaxKarma = -800.000000
fAlignGoodMinKarma = 800.000000
fAlignMaxKarma = 2000.000000
fAlignMinKarma = -2000.000000
fAlignVeryEvilMaxKarma = -1600.000000
iKarmaMax = 2000
iKarmaMin = -2000
iKarmaChangeThreshold = 50
fDispTargetKarmaMult = 0.003000

;HARDCORE
;Jsawyer
fHCStarvationRate = 12.500000
fHCSleepDeprivationRate = 18.000000
fHCDehydrationRate = 5.000000
fHCHalfAlphaTextThreshold = 400.000000
fHCFullAlphaTextThreshold = 550.000000
fHCRedTextThreshold = 700.000000
fHCFlashTextThreshold = 850.000000

;COMBAT
; NOTE: THIS SECTION REQUIRES FURTHER TESTING
;Via Combat enhanced, with unused settings removed, and enemy AI mod (XFO)
fFleeDistanceExterior = 8000.000000
fFleeDistanceInterior = 5000.000000
fCombatFleeNormalDistance = 3400.000000
fCombatFleeMinCoverDistance = 2700.000000
fCombatFleeMaxCoverDistance = 3000.000000
fAIUseWeaponDistance = 2500.000000
fNPCMaxGunWobbleAngle = 25.000000
fConfidenceCautious = 0.475000
fConfidenceAverage = 0.387500
fConfidenceBrave = 0.317500
fCombatItemRestoreTimer = 1.000000
fAISocialchanceForConversation = 45.000000
fAISocialchanceForConversationInterior = 45.000000
fCombatSearchInteriorMaxRadius = 2056.000000
fCombatSearchExteriorMinRadius = 1024.000000
fCombatSearchExteriorMaxRadius = 3500.000000
fCombatSearchExteriorMinRadius = 2024.000000
fCombatAbsoluteMaxRangeMult = 10.000000
fAIUpdateMovementRestrictionsDistance = 64.000000
fAmbushOverRideRadiusforPlayerDetection = 800.000000
fCharacterControllerMultipleStepSpeed = 30.000000
fCharacterDefaultTurningSpeed = 110.000000
fCombatFiringArcStationaryTurnMult = 0.950000
fCombatGiantCreatureReachMult = 1.800000
fCombatGroupCombatStrengthUpdateTime = 1.500000
fCombatItemBuffTimer = 35.000000
fCombatPathingLookAheadDelta = 3.000000
fCombatSplashDamageMinRadius = 30.000000
fCreatureCalcCombat = 1.500000
fPathingLargeActorRadius = 70.000000
iCombatTargetPlayerSoftCap = 25
fCombatSearchCheckInvestigateMaxDistance = 2048.000000
fCreatureDefaultTurningSpeed = 45.000000
fAIDodgeDecisionBase = 1.000000
fConfidenceFoolhardy = 0.250000
fAIDodgeWalkChance = 15.000000
fAITrespassWarningTimer = 5.000000
fCombatHitConeAngle = 20.000000
fFleeDoneDistanceExterior 4500.000000
fFleeDoneDistanceInterior = 1200.000000
fFleeIsSafeTimer = 80.000000
fPickupWeaponMeleeDistanceMax = 1152.000000
fPickupWeaponMeleeDistanceMin = 800.000000
fPickupWeaponMeleeWeaponDPSMult = 1.000000
fPickupWeaponMinDPSImprovementPercent = 0.100000
fPickupWeaponRangedDistanceMin = 800.000000
fPickupWeaponRangedMeleeDPSRatioThreshold = 0.800000
fPickupWeaponTargetUnreachableDistanceMult = 4.500000
fPickupWeaponUnarmedDistanceMin = 1024.000000
fCombatInventoryUpdateTimer = 1.000000
fCombatIronSightsDistance = 812.000000
fCombatIronSightsRangeMult = 1.400000
fCombatLowFleeingTargetHitPercent = 0.100000
fCombatLowTargetHitPercent = 0.300000
fMovementNearTargetAvoidCost = 25.000000
fMovementNearTargetAvoidRadius = 50.000000
fMovementTargetAvoidCost = 25.000000
fMovementTargetAvoidRadius = 50.000000
fMovementTargetAvoidRadius = 3.000000
fDisarmedPickupWeaponDistanceMult = 6.000000
fCoveredAdvanceMinAdvanceDistanceMin = 128.000000
fCoveredAdvanceMinAdvanceDistanceMax = 800.000000
fCoverEvaluationLastSeenExpireTime = 3.000000
fCoverFiringReloadClipPercent = 1.000000
fCoverWaitReloadClipPercent = 1.000000
fAIIdleWaitTime = 1.000000
fAIMinGreetingDistance = 50.000000
fCombatCoverMaxRangeMult = 5.500000
fCombatThreatAvoidCost = 1.500000
fCombatThreatDangerousObjectHealth = 50.000000
fCombatThreatSignificantScore = 0.060000
fEmbeddedWeaponSwitchTime = 1.000000
fEmbeddedWeaponSwitchChance = 1.000000
fCombatAvoidThreatsChance = 1.000000
fCombatMinEngageDistance = 128.000000
fAICombatSlopeDifference = 1.500000
fCombatSearchAreaUpdateTime = 2.000000
fCombatSearchBufferDistance = 5000.000000
fCombatSearchSightRadius = 10.000000
fCombatStepAdvanceDistance = 256.000000
fCombatDistance = 120.000000
fCombatFindBetterWeaponTime = 1.000000
fCombatLocationTargetRadiusMin = 5000.000000
fCombatProjectileMaxRangeOptimalMult = 1.000000
fAutoDoorActivateDistance = 100.000000
fAIDodgeFavorLeftRightMult = 0.000000
fCombatThreatRatioUpdateTime = 1.000000
fCombatThreatExplosiveObjectThreatTime = 1.000000
fDetectionViewCone = 145.000000

Re: Suggested gamesettings for |StewieAIs| Tweaks

Posted: Thu Nov 07, 2019 2:20 pm
by Boschpiper
Updated. Fixed Maths, took into account new tweak option's Stewie introduced, removed settings that are unused

Special's are more special now

HC tweaks from Jsawyer added

Re: Suggested gamesettings for |StewieAIs| Tweaks

Posted: Wed Nov 13, 2019 8:36 am
by Boschpiper
Updated.

I use a plugin esp along side this that completes the tweaks I can't achieve through Stewie's stuff. Stuff like the INT bonus for skill points, combat style tweaks, and a perk rebalance thing (with new perks and traits I made). So some of these settings would work better with said plugin. When it's closer to completion I'll release that too.

Re: Suggested gamesettings for |StewieAIs| Tweaks

Posted: Wed Nov 27, 2019 6:01 pm
by Axonis
Shouldn't fAIUseWeaponDistance be 25000 ?

Also, I think some of these Combat Enhancer settings are based on mods from Skyrim because they don't exist at the GECK wiki but only at the Creation Kit. Considering that Combat Enhancer includes settings that are verified unused, we must assume that the original author(s) did not test their settings individually but rather the whole package.

Re: Suggested gamesettings for |StewieAIs| Tweaks

Posted: Thu Nov 28, 2019 8:45 am
by Boschpiper
It might be, I'm very bad with typos, will check when I get back home.

I think you're right. I had to remove a tonne from the mod as they were documented to be unused over at GECKwiki, and there may likely be more. If it's not too much to ask, could you let me know which don't exist so I can remove them? Would be much appreciated. This is very WIP and the version posted here is already a little outdated.

I do know that GECK wiki is also unfinished so there may be undocumented settings. I was planning to ask Stewie to check for me but never got around to it, plus its a lot to ask I think for all the stuff.

Either way, thanks for feedback.

Re: Suggested gamesettings for |StewieAIs| Tweaks

Posted: Thu Nov 28, 2019 8:48 am
by Boschpiper
In light of what you said, regarding the author not testing each setting, I'm going to redo this section using Xilandro's gamesettings profiler to test the different settings and rebuild a better list.

I haven't been able to find what settings do what sadly (they're not all on GECK wiki), and many are unused despite them seemingly having a function (like the XP Levelup base one that actually did nothing, for example). But it could be interesting to give it a go.

That way I'd be certain of what each did.