Custom Beginning alt start mod for TTW

Mod releases and conversions for Current versions of TTW
Post Reply
curman
Posts: 6
Joined: Sat Jul 27, 2019 1:11 am

Custom Beginning alt start mod for TTW

Post by curman » Sat Aug 03, 2019 3:57 am

I simplified my mod for FO3 and converted it for TTW. Compatible with 3.2

I am working on fixing it up to be fully compatible for TTW. So far I tested everything and appears fully working.

I modified TTW start quest message and script insert my own "Custom Beginning" menu choice in order to keep things simple. Now you get 3 choices: DC, NV and Custom. As far as I know my mod is the only one that does this. Adding a new menu item is no problem but changing the script is the only incompatibility source that I can predict but then it would be an easy fix. Though I doubt TTWStart will change anytime soon.

Edit: I no longer edit anything TTW and this mod is fully compliant with TTW with Roy Batty's help. So is all good. You MUST have TTW 3.2.2 via incremental updates otherwise it will not work.

Link https://www.nexusmods.com/newvegas/mods/67385

My mod has full permissions but most of the content in this version of the mod is mine.
Last edited by curman on Sun Aug 18, 2019 1:17 am, edited 1 time in total.

Kangarus
Posts: 8
Joined: Fri Oct 19, 2018 5:22 pm

Re: Custom Beginning alt start mod for TTW

Post by Kangarus » Fri Aug 16, 2019 4:44 am

Tried out the Custom Beginning, looks good from my PC.

Would like to see more alt start mods for TTW.

Good work :)

Post Reply