ashjay101 made a mod back in 2017, that changed the Pipboy icons for the perks Swift Learner, Lady Killer, Scrounger, Toughness, Little Leaguer and Lonesome Road to have the number 101 (instead of 21) in the back of the vault suit.
Because it might seem weird that some icons have the number 101 and others have the number 21.
ashjay101 had plans to also edit the Bumper Sword, Heavy Handed and Throwing Spear icons, but it doesn't seem like those plans were ever achieved.
Well, I decided to make my own version (since it's easier for me to just make it from scratch) for TTW 3.x and I also made those missing icons.
So here it is, a mod that changes all the Pipboy Icons to show the same number.
I made three versions, one where all icons have the number 101 (Bumper Sword Icon has a license plate that is more in line with the DC Bumper Sword texture too), another where all icons have the number 21 and the last one where the icons have no numbers at all (the Toughness perk has a Vault-Tec symbol instead of a number).
You should only use one version, there's no point in using more than one, because they will overwrite each other anyway.
Downloads:
Thanks go to:
ashjay101 for the idea
Consistent Vault Number in Pipboy Icons
- Risewild
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Consistent Vault Number in Pipboy Icons
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Re: Consistent Vault Number in Pipboy Icons
Good job! Thanks Risewild!
Maybe this is out of scope, but what about a Pipboy icon for Electron Charge Packs or Microfusion Cells? They share the same but and, as far as I know, there aren't mods changing one of them.
Maybe this is out of scope, but what about a Pipboy icon for Electron Charge Packs or Microfusion Cells? They share the same but and, as far as I know, there aren't mods changing one of them.
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Re: Consistent Vault Number in Pipboy Icons
I love little texture mods like this. Thankyou!!
- Risewild
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- Joined: Mon Oct 01, 2012 9:14 am
Re: Consistent Vault Number in Pipboy Icons
I'm not sure how I can make a different icon for each. They have both the same model, only difference is that one has a red texture and the other has a yellow texture, but pipboy icons do not display colors.
Also since they both share the same texture ingame, I would have to make a plugin assigning one of them whatever new icon I would make. Which would then require the retexture mod to have a .esp file and clog load orders for just a small change.

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Re: Consistent Vault Number in Pipboy Icons
Oh, never thought about that. I totally undersand, and surely it's not worth another plugin in load order.
Thanks anyway for these icons.
Thanks anyway for these icons.
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Re: Consistent Vault Number in Pipboy Icons
Nice one man, well done for picking up the pieces, well needed and well done mod, ty for the credit 
It seems both my TTW mods have been taken down (probably as they wouldnt be compatible with the new version) so all the best that you made this
Keep up the good work my guy

It seems both my TTW mods have been taken down (probably as they wouldnt be compatible with the new version) so all the best that you made this
Keep up the good work my guy