IDF - Item Distribution Framework

Mod releases and conversions for Current versions of TTW
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didisaan
Posts: 2
Joined: Wed Oct 17, 2018 10:44 am

IDF - Item Distribution Framework

Post by didisaan » Fri Jul 26, 2019 10:33 pm

Hey guys!

I just made a version of IDF - Item Distribution Framework for TTW.
Check it out at: https://www.nexusmods.com/newvegas/mods/64149

perkel
Posts: 5
Joined: Tue Nov 27, 2018 2:03 pm

Re: IDF - Item Distribution Framework

Post by perkel » Fri Aug 09, 2019 9:15 am

Hi mate amazing mod !

Does this distribution is completely random or have some * ?
For example if i add vindicator minigun that shots nukes will it add this to common thugs ?
I assume yes.

Is there any ini file which we can configure which will add to leveled loot list

For example something like this:

[lvl1-10]

[lvl11-20]

[lvl21-30]

[...etc]

And then we add names of esps of mods with what bracket we want those guns to get into leveled list:

[lvl1-10]
[vindicatornukes.esp]
[lvl11-20]
...


If it doesn't have something like this it would be lovely if you could add this. Even better if this was with MCM support. So your mod checks mods and looks for weapons and then shows them in MCM from which we can pick which tier of levels we want this weapon item etc to start spawning. It would be great if it had also category check so if you add stimpakMAX to the game you can find it in AIDS category and from there you can choose when item will spawn.

didisaan
Posts: 2
Joined: Wed Oct 17, 2018 10:44 am

Re: IDF - Item Distribution Framework

Post by didisaan » Sat Aug 24, 2019 10:25 pm

Hi!
Thanks and sorry for the late reply.

Yes, it will add weapon based on repair lists and yes, they will be added randomly.
I did a few tests, trying to make the distribution to work diferently, but I couldn't get it to work.
Unfortunatelly, I don't know how to code MCM.

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