MaxCharacterLevel, LevelsPerPerk and Lessons Learned 100 Cap

Mod releases and conversions for Current versions of TTW
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smashly
Posts: 7
Joined: Mon Nov 26, 2018 1:52 am

MaxCharacterLevel, LevelsPerPerk and Lessons Learned 100 Cap

Post by smashly » Tue Dec 18, 2018 8:06 am

Sets 2 Game Settings and modifies the Lessons Learned Perk from Lonesome Road DLC to support up to Level 100
iMaxCharacterLevel = 100 (Level Cap to 100)
iLevelsPerPerk = 1 (1 Perk every Level Up)

Requires:
NVSE (the Game Settings changed on the fly in game using NVSE functions)
LonesomeRoad DLC enabled in your load order

Install:
1. Extract MCLLPPLL100.esp to your \Data\ directory.
2. Enable MCLLPPLL100.esp preferably towards the end of the load order.
3. Play game and enjoy.

Compatibility:
Tale of Two Wastelands 2.94b / 3.2
Fallout New Vegas (with NVSE & Lonsome Road DLC active)
Fallout: New California 213 or above (with NVSE & Lonsome Road DLC active)

https://mega.nz/#!v74FAKyT!AgHkIXohUUSs ... WbsLZu0Te4

tgltgltclutch
Posts: 26
Joined: Thu Oct 11, 2018 7:19 pm
Location: Sweden
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Re: MaxCharacterLevel, LevelsPerPerk and Lessons Learned 100 Cap

Post by tgltgltclutch » Mon Dec 31, 2018 7:20 pm

this simply just increases the level cap? do you still get perks every level if you exceed the default level?

smashly
Posts: 7
Joined: Mon Nov 26, 2018 1:52 am

Re: MaxCharacterLevel, LevelsPerPerk and Lessons Learned 100 Cap

Post by smashly » Mon Dec 31, 2018 9:27 pm

tgltgltclutch wrote:
Mon Dec 31, 2018 7:20 pm
this simply just increases the level cap? do you still get perks every level if you exceed the default level?
Yes you do.

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nexusmodsforme
Posts: 78
Joined: Wed Dec 12, 2018 2:39 am
Location: Megaton
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Re: MaxCharacterLevel, LevelsPerPerk and Lessons Learned 100 Cap

Post by nexusmodsforme » Tue Jan 01, 2019 1:40 am

tgltgltclutch wrote:
Mon Dec 31, 2018 7:20 pm
this simply just increases the level cap? do you still get perks every level if you exceed the default level?
Having passed level 50 awhile ago I can also confirm yes you do.
"If any civilization is to survive, it is the morality of altruism that men have to reject." ~ Ayn Rand
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