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Re: Project Nevada Core Patch

Posted: Wed Oct 23, 2019 9:14 pm
by Jiub
kevinuspro91 wrote:
Sun Jul 14, 2019 7:39 pm
Lyndi wrote:
Sun Jul 14, 2019 5:37 pm
kevinuspro91 wrote:
Sun Jul 14, 2019 1:39 pm
Link is broken
Right-click and "save as." It's working fine here.
Well, i did that and still can't download it. I get an network error message.
Just tried checking this out today and the link doesn't work. Reading the terms in the original post, the author is okay with people re-sharing it. My apologies if it's considered speaking out of turn, but is it okay if anyone who has the patch rehosts somewhere else or is willing to share it? Thank you.

Re: Project Nevada Core Patch

Posted: Thu Oct 24, 2019 5:03 am
by vahn65
Hi the link isn't working is there anyway it could be fixed please thank you for your hard work

Re: Project Nevada Core Patch

Posted: Thu Oct 24, 2019 2:16 pm
by jlf65
Since it is posted under the WTF license, I'll put a copy of it on my mediafire account until something more official is done. Here's the link:

http://www.mediafire.com/file/8obpvs9i6 ... h.zip/file

That copy was downloaded the 24th of April, 2019.

Re: Project Nevada Core Patch

Posted: Sat Oct 26, 2019 6:43 pm
by Jiub
Thank you very much!

Re: Project Nevada Core Patch

Posted: Sat Nov 16, 2019 11:22 am
by Hacker?pcs

Re: Project Nevada Core Patch

Posted: Thu Dec 26, 2019 6:26 am
by Optera
Is the link from the first post up to date?
You can see glitched parts of the Chinese Stealth armor in 1st person when holding a pistol. Judging by the changelog that should have been fixed in 1.2.0 right!?

Looking at the patch with fxedit it uses the values from pn instead of yupttw. After copying the values from yupttw into the patch it works, but now I'm not certain I got the most recent version.

Re: Project Nevada Core Patch

Posted: Sun Feb 16, 2020 9:31 pm
by EyeDeck
I think I grabbed the settings for the Chinese stealth armor out of sawyerbatty, they were working for me last I tested it.
Also, sorry about the downtime last October, some utility workers had physically broken the internet line and it took a few days to get it fixed. Rehosting/editing/rereleasing etc any of my mods is totally fine though, can't be bothered care about that sort of thing at all.