FiftyTifty's Companion Framework

Mod releases and conversions for Current versions of TTW
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FiftyTifty
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FiftyTifty's Companion Framework

Post by FiftyTifty » Tue Nov 20, 2018 6:55 pm

In and of itself, this mod doesn't change anything in-game. It's a framework that will allow for quick and easy follower creation. All the modder would have to do, is add a particular faction and a specific voicetype, and the framework will take care of the rest of the work.

At the moment, it only supports robots, but as I expand functionality and create other follower mods, it's scope will increase.

https://drive.google.com/open?id=1rdCHz ... YQsonxnlgq

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FiftyTifty
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Re: FiftyTifty's Companion Framework

Post by FiftyTifty » Tue Nov 20, 2018 7:40 pm

Update: fixed a bug where robots except the protectron had no dialogue tree.

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FiftyTifty
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Re: FiftyTifty's Companion Framework

Post by FiftyTifty » Tue Nov 20, 2018 8:31 pm

Update: Fixed a couple wonky dialogue lines, where the prompt and response dialogue were switched.

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MaiYass
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Re: FiftyTifty's Companion Framework

Post by MaiYass » Sat Nov 24, 2018 6:39 pm

Is this compatible with JIP Companion Command and Control?
https://www.nexusmods.com/newvegas/mods/50468

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FiftyTifty
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Re: FiftyTifty's Companion Framework

Post by FiftyTifty » Sat Nov 24, 2018 11:42 pm

Yes, it's compatible with everything; it doesn't change any vanilla records, and only functions with mods that make use of it, and there's only one that does at the moment (Robotician). There are no conflicts.

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FiftyTifty
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Re: FiftyTifty's Companion Framework

Post by FiftyTifty » Sun Dec 02, 2018 4:01 am

Updated, overhauled the packages to use a marker to patrol an area, rather than their current position. No longer will your robot companions slowly drift away from the spot they were ordered to move around.

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pintocat
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Re: FiftyTifty's Companion Framework

Post by pintocat » Mon Feb 11, 2019 10:18 pm

This one needs to be cleaned for ITM

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FiftyTifty
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Re: FiftyTifty's Companion Framework

Post by FiftyTifty » Sat Mar 16, 2019 10:09 pm

Updated:

Fixed a bug with the dialogue that showed a generic goodbye dialogue at the end of it
Fixed a bunch of packages
Added support for Mothership Zeta drone robots

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