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Re: TTW Interiors for 3.x

Posted: Mon Nov 12, 2018 5:38 am
by Sanguinem Luna
I'm with zonbi and Trock. Your worldspaces are canon as far as I'm concerned. Looking forward to the update. :D

Re: TTW Interiors for 3.x

Posted: Tue Nov 13, 2018 3:55 pm
by Bonaparte
[Deleted]

Re: TTW Interiors for 3.x

Posted: Wed Nov 14, 2018 4:52 am
by enomed
lovely! looking forward to exploring all those areas downtown in that densely urban area

Re: TTW Interiors for 3.x

Posted: Wed Nov 14, 2018 5:14 am
by Karl591
Awesome, Interiors is a must-have mod as far as I'm concerned.

Any chance of getting this addon converted as well?

Re: TTW Interiors for 3.x

Posted: Wed Nov 14, 2018 1:25 pm
by Acies
Karl591 wrote:
Wed Nov 14, 2018 5:14 am
Awesome, Interiors is a must-have mod as far as I'm concerned.

Any chance of getting this addon converted as well?
I don't think that addon needs conversion, since it's for NV.

Re: TTW Interiors for 3.x

Posted: Thu Nov 15, 2018 12:10 am
by EpicestGamer
Isn't NV Interiors a part of TTW Interiors?

Re: TTW Interiors for 3.x

Posted: Thu Nov 15, 2018 2:08 am
by RoyBatty
Yes, that mod is an extension to NV Interiors, it shouldn't need any changes.

Re: TTW Interiors for 3.x

Posted: Thu Nov 15, 2018 11:08 pm
by Karl591
RoyBatty wrote:
Thu Nov 15, 2018 2:08 am
Yes, that mod is an extension to NV Interiors, it shouldn't need any changes.
That's what I thought too but it turns out there are/were enough differences with FormIDs and such between NVInt and TTWInt that just switching the masters wasn't enough. Or I know even less about modding Fallout than I thought; could go either way.

Re: TTW Interiors for 3.x

Posted: Fri Nov 16, 2018 1:13 am
by RoyBatty
Chuck or the original author would need to fix this.

You could also make a csv to do so for use with our conversion script.

Re: TTW Interiors for 3.x

Posted: Sun Nov 18, 2018 4:36 pm
by JigoralPsi
Im so glad to hear you're coming back to TTW Chuck. Interiors is one of the few that I absolutely love to have in my modlist