What ENB/Weather/Lighting packages is everyone using?

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kdodds
Posts: 2
Joined: Sun Jan 03, 2021 10:19 pm

What ENB/Weather/Lighting packages is everyone using?

Post by kdodds » Wed Jan 06, 2021 3:19 am

I'm trying to get back a clearer, less green look in the Capital Wasteland. Right now, I'm trying Nevada Skies with Enhanced Shaders, but it's not quite there, where I want it to be, I've reduced the green a tad, but it goes more into sepia/brown then. I *was* using Fellout with Midrhastic (not even going to ask about interiors but was using RIL) and Enhanced Weather. Any opinions on how to get close to this?

kdodds
Posts: 2
Joined: Sun Jan 03, 2021 10:19 pm

Re: What ENB/Weather/Lighting packages is everyone using?

Post by kdodds » Thu Jan 07, 2021 12:53 pm

Currently switched to Clarity (TTW), Realistic Wasteland Lighting (TTW), and Enhanced Shaders ENB. For the Capital Wasteland, at least, this is pretty close to where I was. Minus the interiors, of course. The interiors are pretty good, though. I just needed a bit more range/spread on the Pipboy light (not much, still like the "creeping in the sahdows" feel). Dynamic Pipboy Light works like a charm.

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