DC Super Mutants still not equipping guns, with Weapon fix

General help and troubleshooting.
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Delray
Posts: 4
Joined: Tue Dec 07, 2021 2:46 am

DC Super Mutants still not equipping guns, with Weapon fix

Post by Delray » Sun Dec 12, 2021 11:27 pm

I have the TTW 3.2 and Project Nevada Super Mutant Weapon Fix at the bottom of my load order and super mutants are still not using Fallout 3 weapons. They will use marksmen carbines and normal hunting rifles, nail boards etc. but not 32. rifle, assault rifle, baseball bat, Chinese Assault rifle etc. All solutions I have looked up have pointed me to TTW 3.2 and Project Nevada Super Mutant Weapon Fix and it still hasn't worked if anyone knows of a way to fix this please let me know. I saw some solutions where people say to use Fallout edit but I have no Idea how to use that.

Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

Re: DC Super Mutants still not equipping guns, with Weapon fix

Post by Lyndi » Mon Dec 13, 2021 6:09 pm

Sounds like you're trying to use parts of PN that aren't compatible. the PN Core has a patch and that's it. The "patches" for the other parts of PN people listed on Nexus are junk and don't work right as you're seeing. My advice is to scrap PN and use the newer alternatives on Nexus.
Produces the programming equivalent of coffee stains.

Delray
Posts: 4
Joined: Tue Dec 07, 2021 2:46 am

Re: DC Super Mutants still not equipping guns, with Weapon fix

Post by Delray » Mon Dec 13, 2021 7:40 pm

I forgot to mention that I am not using PN my load order is:
TTW
JIP LN NVSE Plugin
JohnnyGuitarNVSE
Sup NVSE
FNV Mod Limit Fix
NVAC
NVTF
OneTweak for FNV
kNVSE Animations
ISTEWIAI's Tweaks
Faster Pip-Boy Animation
JIP Companions Command and Control
YUP
WristFixTemporary
CombatLagFix NVSE
MCM
MCM BugFix 2
JAM- just assorted mods
Better Balanced Backpacks
Delay DLC TTW
SawyerBatty
B42 Quickthrow
FlashlightNVSE
Perk Every Level
Helmet Armor for localized DTDR
TTW Expanded DC VEndor Inventories
UIO
Enhanced Item Info- Extra UI HUD
Universal Item Sorter
Better Pause Menu
One HUD
Vanilla HUD Remastered
Vanilla UI Plus (NV)
Vanilla UI Plus Remastered Patch
Helmet Overlay
JIP Improved Recipe Menu
DynamiCamera
NV Enhanced Camera
Iron sights FOV Adjuster
Centered 3rd Person Camera
3rd Person Camera fix
Further 3rd Person Camera
Dedicated Weapon animations kNVSE
Viewmodel Recoil
Fire animation Variants
Deus EX Weapon Spread
Mini Gun Long Windup restoration and aiming fix
Smooth true iron sights Camera
Laser Weapon Iron Sights
Bullet Impact Increased LOD
WMX
WMX DLC
WRP
Weapon Mesh Improvement Mod
TTW The Regultors
NVB 1
NVB 2
The someguy Series
Enhanced Blood Textures for NV
WXM TTW Patch Unofficial
NV Compatibility Skeleton
TTW 3.2 and Project Nevada super Mutant Weapon Fix

Death_Reaper56
Posts: 161
Joined: Thu Nov 15, 2018 4:04 am

Re: DC Super Mutants still not equipping guns, with Weapon fix

Post by Death_Reaper56 » Mon Dec 13, 2021 10:04 pm

Remove whatever that Project Nevada fix mod is. Your not using it so there's no reason to use it.

Delray
Posts: 4
Joined: Tue Dec 07, 2021 2:46 am

Re: DC Super Mutants still not equipping guns, with Weapon fix

Post by Delray » Tue Dec 14, 2021 2:57 am

I've read the comments of the TTW Project Nevada Super mutant weapons fix and most of them say that the mod solves their issue even though they dont use PN and I installed that mod after I noticed super mutants not using weapons, I will however follow your advice since it seems like it isnt doing anything.

Delray
Posts: 4
Joined: Tue Dec 07, 2021 2:46 am

Re: DC Super Mutants still not equipping guns, with Weapon fix

Post by Delray » Tue Dec 14, 2021 3:51 am

I Found the Mod causing the Issue it was Weapon Mesh improvement mod. Please forgive me for wasting your time.

Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

Re: DC Super Mutants still not equipping guns, with Weapon fix

Post by Lyndi » Tue Dec 14, 2021 4:18 pm

Delray wrote:
Tue Dec 14, 2021 3:51 am
I Found the Mod causing the Issue it was Weapon Mesh improvement mod. Please forgive me for wasting your time.
viewtopic.php?f=50&t=6878

There are reasons it was part of the Incompatible Mods list.
Produces the programming equivalent of coffee stains.

User avatar
jlf65
Posts: 1509
Joined: Wed Aug 10, 2016 9:10 pm

Re: DC Super Mutants still not equipping guns, with Weapon fix

Post by jlf65 » Thu Dec 16, 2021 1:08 am

I noticed YUP in the list. TTW has its own version and the regular YUP should not be used.

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