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TTW.esm causes GECK to CTD?!?

Posted: Wed Sep 08, 2021 11:13 pm
by dankaar
Sooo... I don't know why, but TTW 3.2 won't load in my Geck. The seperate .esms are fine, but for some reason the TTW.esm is an issue.

Under normal GECK loading, it gets to 1% before crashing.

With the GECKPU 1.4 running, I actually can load everything... up to the TTW.esm. The last warning I get from the Geck PU 1.4 is

"MASTERFILE: formSPEL GhoulRadHeal (000617BE) in file TaleOfTwoWastelands.esm contains bad condition item data. Function "fFurnitureMarker25DeltX" is not a condition function."

"Origin: 004A4877"
"'Yes to All' will disable all warnings of this origin."

Hitting "Yes to all" or just acknowledging it causes a CTD.

I'm at my wit's end here. I've tried running the Geck Extender on its own and with the GECK PU, I've reverted to GECK PU 1.1 (which just crashes and, I kid you not, deletes itself), and I've made the .ini changes needed to allow for multiple masters and the archive stuff.

Running Win 10, 64 bit, CPU is an AMD Ryzen 7 3700X, I have 16 gigs of ram, and I'm running a Nvidia RTX 2070 Super.

Re: TTW.esm causes GECK to CTD?!?

Posted: Thu Sep 09, 2021 4:18 pm
by RoyBatty
Will check it.

Power Up is ancient, should be using GECK Extender.

Re: TTW.esm causes GECK to CTD?!?

Posted: Fri Sep 10, 2021 4:11 pm
by dankaar
RoyBatty wrote:
Thu Sep 09, 2021 4:18 pm
Will check it.

Power Up is ancient, should be using GECK Extender.
Purged GECKPU 1.4 and set up the latest GECK Extender. GECK now runs properly, thanks. Hell, I can run two instances of 'em too!

Re: TTW.esm causes GECK to CTD?!?

Posted: Fri Sep 17, 2021 12:19 am
by RoyBatty
Enjoy.