Game nolonger loading

General help and troubleshooting.
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Razer1978
Posts: 5
Joined: Sat Jan 12, 2013 2:50 am

Game nolonger loading

Post by Razer1978 » Thu Jan 17, 2013 5:08 pm

Hi guy's, my game has been running better than ever so last night decided to add 3 new mods to my load order these are Better casinos, the weapon mod menu & Increased Wasteland Spawns, the first 2 i didn't think could cause issue with my current load order running with TTW with IWS the only one that may have caused an issue and if it did the plan was just to uninstall and move on with out it.


anyway installed the mods from the same FOMOD files that i had working with the stock game and being as NV mods seem to work without too much fuss i didn't see a problem


so started the game as normal and loaded my last save (just arrived at the sink in case it's relevent) and the wheel spins about 4 times then crash to desktop, at first thought it must be IWS so uninstalled it and tried again and got the same problem so uninstalled the next likely problem mod weapon mod menu and tried again and same thing again crash to desktop so uninstalled the last new mod better casinos but still no luck


i've uninstalled and reinstalled unified hud just in case it was a hud problem and also tried moving things around in the load order with no luck i've also made a merged patch and still no luck..... needless to say i'm pulling my hair out after putting in 161 hours in the game with still the whole of new vegas to explore and all dlc and side quests as well as the main story to finish and quite a bit of the DC wastes to explore along with zeta and point lookout to do


here's my load order as i said i have moved things around a little but only after doing the other things listed above


 



[collapsed title=Load order]



FalloutNV.esm


Fallout3.esm


DeadMoney.esm


HonestHearts.esm


OldWorldBlues.esm


LonesomeRoad.esm


GunRunnersArsenal.esm


CaravanPack.esm


ClassicPack.esm


MercenaryPack.esm


TribalPack.esm


Anchorage.esm


ThePitt.esm


BrokenSteel.esm


PointLookout.esm


Zeta.esm


TaleOfTwoWastelands.esm


aHUD.esm


Primary Needs HUD.esm


Weapon Mod Expansion.esm


WME - DLCs.esm


WME - GRA.esm


JHBCloverPlus.esm


tubrrCompound.esm


NVInteriors_Core.esm


TTW_InteriorsProject.esm


Casino Exchange All.esp


Casino UnBanner.esp


HZBagOfHolding.esp


SITD - BoS at Nellis.esp


PerkEveryLevel.esp


NoDegradation.esp


DarNifiedUINV.esp


CASM.esp


FPSWeaponWheel.esp


FlashlightNVSE.esp


The Mod Configuration Menu.esp


Glow Sticks.esp


LFox Invisible Armored Vests.esp


TTW_NoKarmaDCFollowers.esp


TTW_DLCMessageSuppression.esp


TTW_TQLSkip.esp


Weapon Mod Expansion.esp


WME - DLCs Arenovalis.esp


WME - DLCs.esp


WME - GRA - Arenovalis.esp


WME - GRA - Just Guns.esp


WME - GRA - Unique Integration.esp


WME - GRA - Vendor Reform.esp


WME - GRA - Weapon Integration.esp


Sorter - Combined.esp


Sorter - Dead Money.esp


JHBCloverPlusOverride.esp


UnlimitedCompanions.esp


Better Museum of History EN.esp


Museum_of_Technology_Rebuild.esp


no one dies2b.esp


satcomradiocachefix_ttw.esp


GNR Enhanced.esp


tubRRCompound.esp


ProjectRealityMkIv5HDR.esp


 


Total active plugins: 61


Total plugins: 68

[/collapsed]

 




 

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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

Have you tried a save from

Post by chucksteel » Thu Jan 17, 2013 6:01 pm

Have you tried a save from before you went to OWB? Just guessing here but, maybe it has to do with the DLC itself, there was one bug with OWB that had to be fixed, still could be more that we just haven't found yet. 



Razer1978
Posts: 5
Joined: Sat Jan 12, 2013 2:50 am

Hi Chuck, thanks for getting

Post by Razer1978 » Thu Jan 17, 2013 6:13 pm

Hi Chuck, thanks for getting back to me, yes i have tried a few saves including the one before going to OWB, short of starting a new something i'm not too keen on doing being as i've put in 160+ hours so far :)


i just don't understand how the 3 mods i installed and uninstalled using FOMM can kill my game even after being uninstalled


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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

Can you even start a new game

Post by chucksteel » Thu Jan 17, 2013 6:24 pm

Can you even start a new game? Might want to test that too. Worst case you may need to do a clean install of FNV and, TTW, Re-Add the mods you know were working but, before doing that back up your saves. 


Sorry I don't have any better answers for you. 



Razer1978
Posts: 5
Joined: Sat Jan 12, 2013 2:50 am

Ok i can start a new game so

Post by Razer1978 » Thu Jan 17, 2013 7:59 pm

Ok i can start a new game so not a total loss and thankfully won't have to reinstall everything but i tried to load an older save and the same crash there is no warning about missing content or anything apon loading it just go's black and locks up


oh well i'm off to try a few more older saves in the hope i can recover some of my game


you said about a problem with OWB that was fixed is there a patch i need or something? could this be related at all?


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chucksteel
Posts: 1388
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no you don't need anything if

Post by chucksteel » Thu Jan 17, 2013 9:08 pm

no you don't need anything if your running TTW v1.4a the fix was integrated a while back. 


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Razer1978
Posts: 5
Joined: Sat Jan 12, 2013 2:50 am

thats great, also managed to

Post by Razer1978 » Fri Jan 18, 2013 4:53 pm

thats great, also managed to load and old save game had to go back to just before traveling to vegas but wasn't too bad as i was in vegas to do OWB and some of the other vegas dlc, anyway just finished a 20+ hour game (i lefte it running over night to see if it would crash or anything) and apart from going very slow (as low as 10fps moving between cells sorted that out) the game was rock solid i've also got weapon mod menu and better casinos running without issue


i really want to run IWS even if it will only be useable in vegas and the dlc's as i think vegas is a little lacking in life seeing as it wasn't hit by the bombs i feel there should be more life.


anyway question is could this be the mod that caused the problem ie can a mod mess up a save even one from before the mod was installed or was it just a strange random event? or is there another mod that works with both wastelands, unfortunately i'm no good at modding i can just about manage changing a master on a file but thats about it :( i do plan on learning some modding but right now i have adobe illustrator to master for my business i'm trying to get off the ground


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Seagate 500Gb storage

Pear_13ear
Posts: 10
Joined: Tue Jan 08, 2013 9:19 am

Are you using CASM for your

Post by Pear_13ear » Sat Jan 19, 2013 6:12 am

Are you using CASM for your saves by any chance?



Razer1978
Posts: 5
Joined: Sat Jan 12, 2013 2:50 am

yes mate and have done since

Post by Razer1978 » Sat Jan 19, 2013 12:36 pm

yes mate and have done since F3, do you think this could be the reason?


quick update while i'm here, IWS installed and working so wasn't that well can't see it being that anyway, i'm also in OLB and things are ok not as rock solid as normal, i've had a few CTD's and a few slowdowns here is also a part of the forbidden zone just past the x (48???) sign, there's a box then a narrow ish canyon that as soon as you walk through this certain part instant CTD i will do some more testing when i've finished my current quest, will a few screen shots of the area and location on the map be any good?


also i read somewhere about using the sink as a player home i think the question was asked about the stock NV but i think this would be awesome, so the question is are the boxes and the like safe to store my stuff or is there a mod that will make this possible?


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Intel i5 3570k @4.5GHz w Thermalright Archon push-pull
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Pear_13ear
Posts: 10
Joined: Tue Jan 08, 2013 9:19 am

I've just noticed with CASM

Post by Pear_13ear » Mon Jan 21, 2013 10:59 pm

I've just noticed with CASM that anytime I add a mod to TTW, it won't load properly and will either Freeze, Not Respond, or CTD. Doing a manual save before adding any mods usually works for me. If you're in The Sink still, you may be able to salvage your character by moving all your F:NV TTW data into a separate file ( for quick restoring ), replace it with the vanilla files, or pre TTW modded NV, by either doing a reinstall or using a back up folder ( I keep a Vanilla, Pre TTW Modded, and Vanilla TTW backups just incase ) and then doing a manual save after reloading.


After the manual save, replace your folder with your F:NV TTW data, and try reloading. You will probably lose any modded items, but you can add them back in manually using the console if you know their numbers. ( If not, I believe the F:NVEDIT lists them when you click on the different subsections of the mod. )


 


However, our mods and computers are VERY different, so it may not work on your system.



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