Scavenger World for TTW

General mod discussion and requests.
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cocopuffs
Posts: 24
Joined: Wed Jun 24, 2015 11:49 pm

Scavenger World for TTW

Post by cocopuffs » Mon Jul 06, 2015 10:39 pm

Anyone interested in seeing this mod converted to TTW?  I thought it was nice having it in FO3:


Scavenger World (www.nexusmods.com/fallout3/mods/16691)


Scavenger world takes rubble piles which are all too common in Fallout and lets you search them with a shovel to search for junk (or a chance at better loot!).  It also implements scavenging vehicles.  Although there are already mods that do this aspect, I've always liked the way Scavenger World lets you loot the trunk, glovebox, and engine for parts and items- I think this is more realistic than just looting the entire car in one go.


UPDATE 7/8/15: Gigantibyte (the original author of the mod) said that he has made a new mod for FONV that is basically the same and replaces this, but without the tool animations, and is a bit more complex- which is called Ultimate Scavenger.  You can find it here: http://www.nexusmods.com/newvegas/mods/57418/?  He also mentioned that it is compatible for TTW-


I have not tried it yet but I will soon and check it out =)


Deadfraggle (Gigantibyte):


Nope, not working on it.  I kinda lost interest.  However, I did make a simular mod for New Vegas that works with TTW:


Ultimate Scavenger: http://www.nexusmods.com/newvegas/mods/57418/?


Be aware, I haven't updated it in a while.  The mod is open to anyone who wants to continue the project though.



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Risewild
Posts: 3046
Joined: Mon Oct 01, 2012 9:14 am

The original author of

Post by Risewild » Mon Jul 06, 2015 11:49 pm

The original author of Scavenger world was working on a TTW version, but it had some problems and then disappeared... As we can read on the only three posts he made here:


https://taleoftwowastelands.com/comment/30597#comment-30597


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kaliban
Posts: 24
Joined: Thu Jul 02, 2015 5:52 pm

yes, that was one of my

Post by kaliban » Tue Jul 07, 2015 12:10 am

yes, that was one of my essential mods for fo3


the only constant in life is change

cocopuffs
Posts: 24
Joined: Wed Jun 24, 2015 11:49 pm

Hmm Ill send him a pm and ask

Post by cocopuffs » Wed Jul 08, 2015 8:13 pm

Hmm Ill send him a pm and ask him if hes still working on it or has any ideas about it/doesnt mind if we get permission to try to convert it over and see if he has any revised versions he doesnt mind releasing



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erafox
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Re: Scavenger World for TTW

Post by erafox » Mon Jun 14, 2021 2:47 am


cocopuffs
Posts: 24
Joined: Wed Jun 24, 2015 11:49 pm

Re: Scavenger World for TTW

Post by cocopuffs » Thu Nov 04, 2021 7:00 am

this is awesome! I'll try it out. Thanks Erafox!

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