cant IM "RoyBatty", or any other user, as im new user, and the relating thread is locked, but this reason is why registered, to feedback on the recommended mod list here: viewtopic.php?f=55&t=6941 .
1) the 4GB Patch provided did not work, mine is latest steam NV with applied downgrade patch from nexus, external universal 4gb patcher worked ok.
2) the "Loot Menu" mod is also in the "Just Assorted Mods", hence, ended up with 2 Loot Menus on top of each other, and had to remove the "loose" one.
3) Vanilla UI conflicts with Darnified UI, had to remove Vanilla UI.
4) Multiple of the mods are no longer on nexus, and need their links updating to relating urls detailed on relating nexus page, they all lead in the direction of https://eddoursul.win/mods .
Issues with TTW Recommended Modlist
- IAreBob
- Posts: 105
- Joined: Wed Sep 19, 2018 6:37 pm
Re: Issues with TTW Recommended Modlist
1.) TTW already patches the EXE to LAA during install. What do you mean NV downgrade? You mean 3?
2.) The list is just a recommendation of assorted mods. You're not supposed to install all of them.
3.) Refer to number two.
-IAreBob
2.) The list is just a recommendation of assorted mods. You're not supposed to install all of them.
3.) Refer to number two.
-IAreBob
- Laclongquan
- Posts: 471
- Joined: Mon May 03, 2021 4:19 am
Re: Issues with TTW Recommended Modlist
From my point of view: you only install exactly what you know you need and not one jot more.
Like, some mod that fix a companion, you only get it if said companion are in use and said aspect annoy you to the point YOU need them fixed. Not because other people think they need fix, not because of you might need it fix in future.
Hell, some mod you can just use a few console command to replace its function qnd not install it at all.
Even if tiny size, the presence of mods would affect performance in unexpected ways. You dont want any of it in your load list unless you have to
Like, some mod that fix a companion, you only get it if said companion are in use and said aspect annoy you to the point YOU need them fixed. Not because other people think they need fix, not because of you might need it fix in future.
Hell, some mod you can just use a few console command to replace its function qnd not install it at all.
Even if tiny size, the presence of mods would affect performance in unexpected ways. You dont want any of it in your load list unless you have to
-
- Posts: 7
- Joined: Sat May 08, 2021 6:20 pm
Re: Issues with TTW Recommended Modlist
Hi guys & gals, The Many here. Myself and DoctorTalos have been working on a more up-to-date spreadsheet of recommended mods for 3.2.2. Check it out if you like!
TTW 3.2.2 Recommended Mods
TTW 3.2.2 Recommended Mods
- Laclongquan
- Posts: 471
- Joined: Mon May 03, 2021 4:19 am
Re: Issues with TTW Recommended Modlist
1. Lacking unarmed rearm.anim mod. Its a must because even if you dont use unarmed, empty handed enemies would use it.
2. Lacking a worldmap redrawn mod, specifically for fallout3 and dlc. Even if you dont like redrawn, theres hd upscaled maps.
2. Lacking a worldmap redrawn mod, specifically for fallout3 and dlc. Even if you dont like redrawn, theres hd upscaled maps.
- RoyBatty
- Gary
- Posts: 7585
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Re: Issues with TTW Recommended Modlist
The recommended mod list is curated by us, not a third party.
