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Re: Bugs encountered so far

Posted: Wed Nov 14, 2018 10:39 am
by RoyBatty
What weapon were the hanging wrist dead npc's using, this will help track it down.

No clue about mouse problems, I've seen that bug posted in the nexus forums before, it wasn't related to TTW. It was related to logitech mouse software. Do you have a logitech mouse?

Re: Bugs encountered so far

Posted: Wed Nov 14, 2018 3:25 pm
by requested
I'm sorry I came here with the problem, you're absolutely right. I did a simple google search and found many posts regarding my issues with the mouse. It's not a Logitech, I inherited a Mad Catz mouse. I just installed dedicated drivers instead of my Win 10 standard drivers, maybe it will work. And I disabled gamepad rumble as suggested elsewhere. I'll report how it works out, if that's okay.

Regarding the corpses, I kept a save at the location. But I fear I may have looted them already, I'll check as soon as I can.

Edit: I just wanted to report that I get a CTD whenever I try to access a terminal which I'm locked out of. I just tested it with the terminal in the Meresti station, and it's the same like with the other ones I mentioned.

Re: Bugs encountered so far

Posted: Wed Nov 14, 2018 3:45 pm
by IvoryOwl
RoyBatty wrote:
Wed Nov 14, 2018 10:39 am
What weapon were the hanging wrist dead npc's using, this will help track it down.
The ones I found with a similar bug (dead with their wrists stuck in the air) were carrying Chinese pistols.

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On a side note, the quest Blood Ties has a bug. I managed to convince Holly to give me Vance's password but whenever I interact with his computer it states my science skill is too low. I haven't befriended the Family yet so interacting with his PC is pretty much considered an illicit act (aka red letters)... not sure if that's relevant or not.

Re: Bugs encountered so far

Posted: Thu Nov 15, 2018 1:18 am
by RoyBatty
I will check terminal lockouts.

We checked the Vault 101 Medical terminal, cannot reproduce crash.

Are you using any mod which allows alternate hacking?

I will also check the chinese pistols for mesh errors.

Re: Bugs encountered so far

Posted: Thu Nov 15, 2018 3:34 am
by Flawzor
No undiscovered location markers are appearing on my compass.

Only discovered locations appear.

Re: Bugs encountered so far

Posted: Thu Nov 15, 2018 4:11 am
by Death_Reaper56
Flawzor wrote:
Thu Nov 15, 2018 3:34 am
No undiscovered location markers are appearing on my compass.

Only discovered locations appear.
Are you using Vanilla hud plus? That has an option to set the undiscovered markers to not show up to let you find them on your own when you install it.

Re: Bugs encountered so far

Posted: Thu Nov 15, 2018 6:09 am
by requested
RoyBatty wrote:
Thu Nov 15, 2018 1:18 am
Are you using any mod which allows alternate hacking?
Other than TTW I have no mods installed.

I deliberately locked myself out of another terminal for testing purposes. After the lockout I did not CTD on first try, but on the second try.

Re: Bugs encountered so far

Posted: Thu Nov 15, 2018 4:29 pm
by Flawzor
Death_Reaper56 wrote:
Thu Nov 15, 2018 4:11 am
Flawzor wrote:
Thu Nov 15, 2018 3:34 am
No undiscovered location markers are appearing on my compass.

Only discovered locations appear.
Are you using Vanilla hud plus? That has an option to set the undiscovered markers to not show up to let you find them on your own when you install it.
ahhh okay lmao. Didn't even think that Vanilla plus would affect that. Thanks!

Re: Bugs encountered so far

Posted: Fri Nov 16, 2018 1:05 am
by RoyBatty
Can't reproduce the terminal crashes, had several people test it.

Can't reproduce the hanging hands either.

Re: Bugs encountered so far

Posted: Fri Nov 16, 2018 10:58 am
by IvoryOwl
It doesn't happen all the time. I just killed a few more raiders with Chinese pistols and they went down ok, but then the bug occurred again this time with .32 pistols. It's very odd. Maybe it has something to do with how they're killed? Maybe when transitioning weapons?