Randomly transported from the Capital Wasteland to seemingly random locations in New Vegas

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chavis54
Posts: 2
Joined: Sun Oct 21, 2018 6:54 pm

Randomly transported from the Capital Wasteland to seemingly random locations in New Vegas

Post by chavis54 » Fri Oct 16, 2020 5:24 pm

I've only recently started having this bug, happened 3 times now

Basically I exit a building or otherwise walk into another location from wherever I'm currently at and suddenly a loading screen and I am standing somewhere in the New Vegas map or one of the locations from its DLCs

https://youtu.be/u7ic1TBZPHI?t=71 Here's a video of it happening

here's a modlist generated by Mod Organizer (The mods are backwards in this list for some reason):

# This file was automatically generated by Mod Organizer.
+Fellout Greener Grass
+Fellout for Friend of The Night Perk
+Fellout for Old World Blues
+Fellout NV
+New Vegas Restoration - NVR
+Interior Lighting Overhaul
-Enviroment Changes_separator
+JIP MiniMap
+Helpless Falling
+NPCs Travel
+Gun Runners Actually Run Guns
+Random Encounters 4_1 MCM Update
+Random Encounters 4_1 Merged DLC Addons
+Random Encounters 4_1
+NCR Doggy Buddies
+Levelers House v13
+Ragdolls ttw
+Economy Overhaul
+Immersive Hit Reactions - Makes Combat Responsive
+Live Dismemberment
+Convenient Fast Travel Markers
+Less tanky enemys (TTW)
+lStewieAl's Tweaks ini file
+lStewieAl's Tweaks
+Dialog Exit - No more scrolling
+TTW Rivet City Merchants Plus
+Mojave Express Boxes Dynamic-ified - TTW - Resource
+Portable Tent Embiggened for TTW
+Portable Tent Embiggened
+Portable Tent v2.22 patch
+Portable Tent
+Diagonal movement
-New Vegas Realistic Battle and Dynamic Combat - Honest Hearts Compatibility
-New Vegas Realistic Battle and Dynamic Combat
+Unlimited Followers Everywhere - no Sandbox No weapon draw
+TTW Grubs Iteration 3
+TTW 3.2 - Halfway House with Sortomatic
+TTW - The Halfway House v1-1 - Safehouse - Player Housing
+S420EssentialCaravans-v1.2-TTW
+Essential Companions and Caravans (TTW Friendly)
-Realistic Weapons Damages - New Vegas - High Damage
+OneTweak for FNV
+Wild Wasteland Integrated
+CASM with MCM
+Fallout NV Cheat Terminal Redux
+Perk per Level - Level Cap at 100
+WMX-DLC v1_0_2
+Weapon Mods Expanded - WMX
+AWOP Compatibility Patches
+AWOP Monster Patch (Vanilla) ESM
+AWOP Dead Money 2.0
+A World Of Pain
+Tale of Two Wastelands Quick Start
+MCM BugFix
+The Mod Configuration Menu
+Just Mods Assorted
+MTUI
+TTW - More Map Markers
+NVAC - New Vegas Anti Crash
+WMVM - Weapon Mod Vending Machine
+New Vegas Trade Center
+The Weapon Mod Menu
-MiscMods_separator
+Gedon Vaultboy Images 1_0_0
+DesertersFortress_Update-44717-1-1
+Deserters Fortress
+More Perks for Old World Blues DLC 1_0_5
+More Perks for Honest Hearts DLC 1_0_9
+More Perks for Dead Money DLC 1_0_9
+More Traits
+More Perks for Companions
+More Perks - New Vegas
-More Perks New Vegas_separator
-More Perks Req
-More Perks for The Pitt DLC
-More Perks for Points Lookout DLC
-More Perks for Operation Anchorage DLC
-More Perks for Mothership Zeta
-More Perks for Broken Steel DLC
-More Perks - FO3
-More Perks Fallout 3_separator
-DarnifiedMCM
-Darnified_UI
+Performance Of The Gods
+Clean-Deluxe NV
+Sortomatic - Modders Resource
+Universal Item Sorter
+JIP Companions Command and Control
+JIP Improved Recipe Menu
+UIO - User Interface Organizer
+FOV Slider
+Mission Mojave - Ultimate Edition - FNV Community Patch
+YUP - Base Game and All DLC
+JohnnyGuitar NVSE
+JIP LN NVSE Plugin
+Tale of Two Wastelands Main

User avatar
jlf65
Posts: 1381
Joined: Wed Aug 10, 2016 9:10 pm

Re: Randomly transported from the Capital Wasteland to seemingly random locations in New Vegas

Post by jlf65 » Sat Oct 17, 2020 8:24 pm

You cannot use YUP, and you cannot use any FO3 mods that haven't been converted to TTW 3.2. You also cannot use TTW 2.x mods.

chavis54
Posts: 2
Joined: Sun Oct 21, 2018 6:54 pm

Re: Randomly transported from the Capital Wasteland to seemingly random locations in New Vegas

Post by chavis54 » Sat Oct 17, 2020 8:43 pm

jlf65 wrote:
Sat Oct 17, 2020 8:24 pm
You cannot use YUP, and you cannot use any FO3 mods that haven't been converted to TTW 3.2. You also cannot use TTW 2.x mods.
So I'm gonna do that, I also have Mission Mojave, should I disable that one too?

as for the FO3 mods, none of them are enabled, they crash the game immediately, I just haven't fully uninstalled them yet

Death_Reaper56
Posts: 105
Joined: Thu Nov 15, 2018 4:04 am

Re: Randomly transported from the Capital Wasteland to seemingly random locations in New Vegas

Post by Death_Reaper56 » Sun Oct 18, 2020 1:51 am

Start over and remove a bunch of those mods and look at the incompatible list for mod's.

User avatar
RoyBatty
Gary
Posts: 6992
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: Randomly transported from the Capital Wasteland to seemingly random locations in New Vegas

Post by RoyBatty » Mon Oct 19, 2020 12:15 pm

Read the incompatible mod list too.

MMUE and other bug fix mods for NV do this.
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