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Respec mod for 3.2

Posted: Sun Apr 28, 2019 7:11 pm
by DisgustedWolfie
Hi, is there a respec mod available for TTW?

Re: Respec mod for 3.2

Posted: Mon Sep 09, 2019 2:31 am
by karnevil717
Not that I know of but you can set anything you like using console commands just have to match the perks and traits with your load order

Re: Respec mod for 3.2

Posted: Mon Sep 16, 2019 3:45 pm
by bawsko
What exactly are you trying to accomplish?

You can use console commands to modify your S.P.E.C.I.A.L. and skills and perks. See https://fallout.fandom.com/wiki/Fallout ... e_commands

Modify S.P.E.C.I.A.L. or Skills
player.forceav <ActorValue> <value> – Set precise value of Skill or S.P.E.C.I.A.L. level. A = Skill or S.P.E.C.I.A.L. name; X = amount - Skill range from (1-100), S.P.E.C.I.A.L. from (1-10)
(Example: player.forceav medicine 50 sets medicine level on 50)

Add/Remove Perks
player.addperk <base id> – give player selected perk or trait.
player.removeperk <base id> – removes the selected perk.

List of Fallout New Vegas Perks
https://fallout.fandom.com/wiki/Fallout ... egas_perks

Change Traits
showtraitmenu – Allows the player to re-pick their traits.