Idea for point lookout

General discussion of Tale of Two Wastelands
wasdwasd12
Posts: 123
Joined: Tue Dec 18, 2018 1:45 pm

Re: Idea for point lookout

Post by wasdwasd12 » Wed Nov 24, 2021 3:47 am

Laclongquan wrote:
Wed Nov 17, 2021 5:50 am
RoyBatty wrote:
Tue Nov 16, 2021 10:15 pm
The ability to create gas grenades is a valid idea, I'll add it to our list for update 1.
I will point out that radscorpion gland are just sitting there being useless. You can always use a recipe
Frag + radscorp gland + flamer fuel + tin can= gas grenade
The gas grenades use the natural gas from the area so it would make sense not to use anything that causes fire like a frag grenade so using the punga fruit would soo be a key elements because they FFFing grow everywhere in this gas rich area. But maybe a punga, a Tin can and something to cause the pressure to expend like a household tool or item. :3

There are two types of vaporization: evaporation and boiling. Evaporation occurs at temperatures below the boiling point, and occurs on the liquid's surface.

so maybe something to make the juices inside the punga to turn into gas???

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Laclongquan
Posts: 356
Joined: Mon May 03, 2021 4:19 am

Re: Idea for point lookout

Post by Laclongquan » Wed Nov 24, 2021 8:07 am

Fission battery + 6 pinga fruit + 6 tincan + 6 radscorp poison glands

Use the mfc cluster grenade form as explosive visual figure, creating a cloud the size of a missile strike.

Reason being aoe debuff strike so no point making small gas grenades.
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Okay, okaaay, if you really must have tiny gas grenade
Mf cell + pinga fruit + tincan + radscorp poison gland

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