FNV Mod Limit Fix

Have something to say about Tale of Two Wastelands or have an idea for a new feature? Let us know here.
User avatar
jlf65
Posts: 1413
Joined: Wed Aug 10, 2016 9:10 pm

FNV Mod Limit Fix

Post by jlf65 » Wed Apr 22, 2020 12:03 am

Saw this over at the nexus today: https://www.nexusmods.com/newvegas/mods/68714

That sounds like something to work into JIPLN or something. Being able to go beyond 130-ish mods would be VERY welcome for many folks. I already have to be very picky to keep at 130 mods on my current play-through of TTW.

Vlan
Posts: 59
Joined: Wed Mar 04, 2020 12:11 pm

Re: FNV Mod Limit Fix

Post by Vlan » Wed Apr 22, 2020 6:36 am

I would like to hear an explanation on why people are reporting performance increases as well.

User avatar
Risewild
Posts: 2956
Joined: Mon Oct 01, 2012 9:14 am

Re: FNV Mod Limit Fix

Post by Risewild » Wed Apr 22, 2020 10:00 am

There's no explanation available, since no one knows why the performance increases.

But it does seem to increase performance for real.
Signature:
Image

kostisk
Posts: 8
Joined: Tue Apr 21, 2020 8:21 am

Re: FNV Mod Limit Fix

Post by kostisk » Thu Apr 23, 2020 12:08 pm

TTW question regarding this mod:
I've installed TTW and subsequent mods using MO2, should I install this mod using the mod manager too?

User avatar
RoyBatty
Gary
Posts: 7096
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: FNV Mod Limit Fix

Post by RoyBatty » Thu Apr 23, 2020 9:07 pm

Yes
Image

kostisk
Posts: 8
Joined: Tue Apr 21, 2020 8:21 am

Re: FNV Mod Limit Fix

Post by kostisk » Fri Apr 24, 2020 8:23 am

RoyBatty wrote:
Thu Apr 23, 2020 9:07 pm
Yes
Thanks!

User avatar
jlf65
Posts: 1413
Joined: Wed Aug 10, 2016 9:10 pm

Re: FNV Mod Limit Fix

Post by jlf65 » Fri Apr 24, 2020 11:55 am

That's what I did - installed via MO2 right after NVAC and before Stewie's Tweaks. 8-)

It really works great - currently running 138 mods without a hitch. In fact, as other have reported, it seems smoother with it than without, even though I'm running more mods.

Vlan
Posts: 59
Joined: Wed Mar 04, 2020 12:11 pm

Re: FNV Mod Limit Fix

Post by Vlan » Thu Apr 30, 2020 5:11 pm

What version of Mod Limit Fix are you guys running at the moment? I feel like that the newest version is breaking things here and there. I for example never got a ctd when entering console or opening the pipboy before. These errors happen very rarely, but they're definitely related to this mod (NVAC.log says so).

User avatar
RoyBatty
Gary
Posts: 7096
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: FNV Mod Limit Fix

Post by RoyBatty » Fri May 01, 2020 12:32 am

Report the issue on the mod page.
Image

Vlan
Posts: 59
Joined: Wed Mar 04, 2020 12:11 pm

Re: FNV Mod Limit Fix

Post by Vlan » Fri May 01, 2020 6:16 am

It's funny, I am trying really hard to get a .log of a crash (mod_limit on that is). But I haven't had one in days now. Oh the irony. :lol:

Post Reply